Hey Scratchy, try sliding into the boss. Saneiac, press up or down while wall jumping to control height, distance, etc, like it says on the sign in that level.
Well, CreedP, if you're pressing S, you're going to jump, if you're running into a spider that's stunned, you're going to kick it... you do a backflip if you press the arrow backward of where you're facing when you jump, but that doesn't have any effect on your momentum... Does your keyboard work right...?
Caetano, the only place where you die if you don't grab something is in AfroNinja's level, which is option. Same with Snailshell golf, it's optional. If you want a non-challenging game, don't do the optional challenging stuff.
awein, incredibly sorry about that, right now the snailshell combo only saves if the combo ends by hitting a wall. I couldn't update the build until I could confirm that updating wouldn't kill the local saves (because if everyone's pants colors got wiped out, I know they'd hang me).
Rsteffy, there'll definitely be more use of the Snailshell then what's just in the demo, multiplayer might take a bit too much time to do, though, heh.
Suxxors! NOT a good substitute for rubbing Greg in real life. Almost better than the only game better than fancy pants.
Definitely needs more feedback to the player. How do I know I'm not rubbing Greg the wrong way?!