Last time I went to an AFB they told me birds are able to destroy those ugly humanoid aircrafts by crashing onto 'em. Make this possible and add some achievements for eradicate all unnatural invaders in the aerospace!
Image's great and music's great. Gameplay...well its definitely better than 1. However to make it "great" you need:
1. Auto pickup.
2. Less grind. (drop rates can be VERY frustrating and is a guaranteed source of negative feedback)
3. Remove the weight thing. People HATE weights.
4. Pause when you lose focus.
Things you need to do to make this game actually ENJOYABLE:
1. disable right click.
2. get rid of that damned stupid wake-up animation.
3. make sure the movement control works.
the random item generator is a mess at its best, and joke at its worst. ever seen a *mage* wand that requires hundreds of dex to equip and when equipped adds nothing but 67 to your strength?
All you need to win hard mode:
1. Get 3C from easy mode - Cyborg, Cavalry and Crystal Spear.
2. Start Hard Mode.
3. Hit through all story missions with 3C and only 3C.
There's no need to cast any spell, do any side missions, arrange any formation, buy any items and there's only one upgrade you'll ever need: the hero's mana upgrade. just spam 3C and finish all "hard" missions under one minute.
do NOT use walkman, you'd prefer the champion belt over it any cloudy day. + all encounter rate just ridiculously rocks - i was sitting at 516831 before changing walkman to the belt and the first run with belt give me a 1,628,149 feet run W/O any power smasi - hard badge before you even know.
saw other people saying mage OP "with 4 bodyguard then you just spam #1" etc etc..just want to let you know that as a ranger you'll need no bodyguard whatsoever and you still finish all bosses spam #1.
rangers are op as in HoW1, the rune of stone (or whatever stuns for 0.5) basically stops enemy magi/archers from performing *any* action, one of the shard guardian included...
loved your games - 5/5 for most of your past and 4/5 for others - but this one somehow is a bit disappointment, mostly due to a lack of level designs, for that gunships are so OP that the combination of 4gunship + 1 fastest land unit available basically just rocks every level - enemy never deploys more than 1 AA unit/structure and one AA is far too thin to stop a flood of gunships... 3/5 and im hoping for a better "next time" :)
it pains me to see kong staff kept give badges/dailies(speaking of a certain daily today) to those games with UBER-CHEESY control badges/dailies not to speak often classify them as "puzzle" (hell how could some game req 0.1s reflex-time "puzzle"???), yet calling great games with perfect control such as this one too hard and whatnot...5/5 for this great game. 0/* for badge staff.