@Condl Trading may sound like a good in the beginning but pretty soon you realise it would decrease the value of rare cards. Old players could easily give away rare cards to younger players, and cards like nymphs which you only can get from tourneys and Oracle would be easy to get if you had more than one account. And finally Zanzarino the one and only owner of elements has already said he never would add trading to elements. Fell free to add or argue.
Seahorin this is a card game, in card games you play against each other. Zazn dislikes farming but the only way to stop it is to change pvp and right now he's working on the trial instead. So I belive if the owner of the game says it's cheeting it is.
Everyone who likes trading check this thread! http://www.kongregate.com/forums/22-elements/topics/284830-why-some-ideas-wouldnt-work?page=1#posts-6144431
Ok I am so tired of trading ideas so I make a thread where I explain why trading wouldn't work. And whenever someone mentions trading just direkt him to the link.
I wouldn't mention any of these guys if I didn't know they was great players and all I know have a life to. For example Makku only plays beacuse his playing at work and Omega has almost stop playing. If you want I can prove you wrong.
Listy25 if you have ideas to improve this game post them at the official forum. I have to ask you how you think the ai ever can be better than a player, if the ai didn't have more hp for example all the fake gods would be counter rush decks and they wouldn't be very difrent at all. At last I hope you make the right choice and good luck in the future.
Some things doesn't been written on cards like if you use a Sor on a fate egg the fate egg turns into two random creatures instead of one or if the creature is frozen when you use the catapult the damage is increased. Qaz/omega you know more things alike?
I know Zanzarino is a busy man, but it would be fantastic if Zanzarino combined the deck manager tool to elements so we don't have to open more tabs or windows every time we want to change or save a new deck.
You could fill all 12 spaces with windmills, but it probably wouldn't be a good idea.