Alright ill make a new comment about Antarctica since old one didn't give any information; Just simple Eastern Antarctica, Middle Antarctica and Western Antarctica. East comes from Eastern Australia and West comes from Argentina and Middle is neutral. Just simple +2 troops per turn. This makes Australia alot less valuable and SA wouldn't just be the "stucked continent". This also makes room for all 6 players have a continent. This way a huge bunch of tactics would be unloaded and games would have more wars between SA and Australia. + If you like the idea so Abalore might maybe even do this.
idied23: 1.How do you know that he have gained over 1000$?
2.You should know how long does it take to create a game like this.. He deserves the money that he gets.. After all this is first flash based Risk game.
3.You should think what you say: "money mootching fag".. Thats not polite for person who spent months on creating a game like this.
4.If you don't like that he gets money, all you can do is simply not to send money to him.
5.If he doesn't want to spent time on fixing server, its his problem. You can't blame him for that.
Weird bug that helps alot for game; Sometimes there are only 4 or less opium buying cities. This is a great chance to earn alot of money. Even it says 'risky', just keep sending ships there. If some city locks down, don't pay the money if you have more than 2 ships. When all cities but 1 are locked down you can trade with the last city. They will propably pay you 99 per chest and even it says 'risky', it will always trade without problems. + If worked.
I swear that if you will make "Crush the Castle 3", ill just toss my computer out the window. One of the most repeating, annoying and greedy games I've ever seen!