Vaults and inventories need to be kept strictly seperate, when i sell something from my inv i dont want to see it missing from my vault...its pretty unfair and confusing
Why are templates from my vault/bank making their way into my inventory where ill accidently use them and get pissed off for another day or two trying to find one....
Tutorials sdhould be completely seperate from the main gameplay, which in this case it is, you are completely stuck for an hour unless you pay special currency which should ALWAYS be given back to players in tutorials, nobody wants to lose out like that....that being said put a darn confirmation on purchases :( we like our games f2p and treasure these currencies
"The end" D: Nuuu, wow this is actually really fun once you get into it and prestige. The only problem I ran into personally was that wheni reached the stone layer and went into runes or some other tab the minimap bar would reset and stay dark, other than that really fun can't wait for updates!
The time it takes to level our raiders up to the point that we can try harder raids now is way too high, its either leave it open all day/night or you wont get anywhere, we want faster levels/loot...slowing a games progress and nerfing everything dulls the fun.
Really fun although it seems that a some enemies are unaffected by certain elements which makes gameplay quite awkward, can't it just be a game of raw stats/dmg?
Thank you for the feedback :) Some monsters have higher resistance to different elements. For example, Robots will be unaffected by Life and Plague. While that does fit what you'd expect from a Robot, I made this choice so you'd have to come up with different strategies and not just spam the Life Avatar in every situation, for example.
I'll probably revisit the complete immunities in the next few updates so it's not too extreme that you deal 0 damage to those monsters with the Avatars they're extremely protected against.
Maybe you've gone out of the game, were still in the old version of the game. Now you should have everything working as it should, if not, report it again :)
Thanks, will be fixed in next update.