@ GrimAvenger :
Did you give an instance name to the ship ?
You'll need to use it in the following code :
Source : [MISSILE.AS]
for(var i in _root.INSTANCE_NAME_OF_YOUR_SHIP.enemies)
{
if(this.hitTest( _root.INSTANCE_NAME_OF_YOUR_SHIP.enemies[i] ) )
{
this.removeMovieClip();
_root.INSTANCE_NAME_OF_YOUR_SHIP.enemies[i].explode();
}
}
This game is a good game indeed, although I regret the exaggerated similarities with the Epic War system. Dear developer, try to change a bit (your games are great, that was just a comment).