i like this game. guess i always loved to upgrade my computer and also i like idle games which run on their own. and now i can play this game on my upgraded computer and upgrade a computer to run a lot of games while i am doing something else. this is true computer evolution ;)
at level 110 and i'm seriously starting to think the devs got a deal with big pharma. this cant be healthy for my hands... WHY IS THERE NO BUY 100x BUTTON?!?
i like the game. a few suggestions: 1. make another type of upgrade using gems only, to get rid of them - they pile up a lot. 2.: fighting monsters doesn't generate anything, except xp, which they use them selves. make them generate idk diamonds to upgrade the miner (diamond pickaxe ;) so it is a circle. right now its a one-way system with those fighters. 3.: the miner needs a walking speed upgrade. the point he one-hits every block is reached quickly and further upgrades are useless. 4.: the dropchance calculation is off a lot. im in mine depth 400 right now and dropchance is 20% for all types although i have a +2% dropchance on gold. so i basically wasted those talent points... they even out anyway - also make a way to respec those points. 5.: the healer is useless. the hp regen of the fighter is 3 times stronger then the healers abilities.
tiny bug report: the multipliers (x2, x5,...) are not showing for tube 4,5 and 6 when u switch on the colors. it seems to be white numbers with white boarder on white background
i like it, especially the design. but yes, the balancing is off quite a bit. long quests are useless compared to short ones and the short ones need way too much clicking. i found the most efficient setup is having faerie bankers. no need for clicking and 10 of them give you 32 coins/sec at lvl 20. you level them with money and dont need to equip them. since the only point in questing is getting money (equip or xp are only there to get money faster) they work just fine. this, on the other hand, simplifies the game to a level where there is no reason to play it anymore. this game really needs a better ascension system and automation for questing.
oh, and please show the main drop item for every farming map ingame. maybe just a disappearing line on the top right corner of the map window on change... great game, by the way :)
...and my money/s is jumping a lot. 90% of the time its displayed correctly but then it jumps to x4 for a fraction of a second. are there critical sells?
some suggestions: the line in the stats displaying the current ammo is redundant. also if u put the multiplier behind the price //e.g. weed price: 800$/g (x16)// u can save 3 lines on the right side of the stats and get rid of the scrollbar. well, in general, this game is kind of boarderline unethical if u think about all the kids here on kongregate... so maybe u could put in some educational value, like random events, cops busting your stocks from time to time or things like that. if there are also some bad things happening, the kids wont go like: "yay, i wanna be a drug baron when i grew up. all i need is a gun!" (personaly, i believe in the freedom of speech and games, but lots of others wont feel that way) ...and finaly: nice game, keep up the good work ;)
Thank you, glad to hear it