If you have an engineer, you should be able to put him on a task to speed it up (e.g. a banana farm takes 1 hour, but adding the engineer to it ill make it take 45 min.), but you won't be able to use him in a mission until you take him off the job or the job is finished
I am not going to play tyrant unleashed, but global assault will get you 30 kreds if you download it to your iPhone. after you get the 30 kreds, you can uninstall the app
Incredible game, but one thing that is annoying is when your survivors run towards the zombies that just entered a room then just stand there waiting til more zombies come in and surround them before they attack. Could the Devs make it to where either your survivors will not rush towards them until they are going to attack or make it to where they attack immediately when the zombies come on the screen? That would be very helpful
Instead of disposing the skulls and bones, it would be cool if you could add them to the spikes or compound doors for the fear/coolness factor. Or perhaps just make a pile of skulls. And the antlers could be an accessory for the survivor that gives them +1% speed or something.
Here is a practical example of my previous two comments. So I'm trying to get the bounty and do the dead zone task in Brookvale West. I picked up two skulls (when I already have 3) and an antler (when I already have 6). After searching most of the containers, I put my team in a very strong defensive position with three minutes left in the mission. I only had about 8 infected walkers left to kill (which I probably could have in 3 minutes) when the game crashes. Good thing I don't need those skulls or antlers, but now I have to wait 3 hours for my survivors to return so that I can send them out again for the bounty. I love this game, but it can be frustrating at times.
The bounties can be hard to do especially when the three places that I need to kill zombies are Brookville north, east, and west. With three hour return times, it is very difficult to kill all of the required zombies in the allotted time.
It would be nice if the dead zone task's drop rate were more proportional to the amount needed to construct the hallowed shrine I have 5 antlers when I only need 2 and I have 16 bones and I need 100. It would be nice if I found bones more often than antlers.