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Game comments and reviews
Sep. 21, 2015
dependencies need rebalancing, notably in the wealth buildings. In my opinion. Don't get rid of dependencies, it's a neat concept, as it doesn't make sense at all to have "Regional Commodities Groups" without "Local Services", but....make the game mechanic less brutal, please. Just drop everything in the wealth tree by 1.
Developer Reply
That's hilarious. I was _just_ thinking that and then I came to the game and see that you are suggesting it.
Sep. 20, 2015
request: being able to instantly sell crafting materials without a confirmation. The longer you play, the more worthless materials you get at the start. :) Also, +new acension skills.
Thanks for the suggestion.
Dec. 29, 2014
I prefer mouse-only games, and I don't see why this game's UI couldn't be mouse only. 5/5 for all this production effort, you've outdone a lot of other one man developers, but I don't have enough love in me to reach for my keyboard to actually play it.
Okay... I kind of wanted to make a mouse version where you click where the character will walk to. But it turned out to be too difficult for me at the time, so I abandoned the idea.
Sep. 16, 2014
suggestion: the tooltips from the progress bars be on top of the upgrades menu instead of underneath, or even appear as a tooltip for the upgrades too. Going back and forth when trying to match up the timing of stuff is excess.
Sep. 10, 2014
yes you CAN get steel out of the ground, because, this is a fantasy blacksmith, and it's in a post apocalyptic future, after all the steel we use today got buried! So there!
Jul. 30, 2014
Idle games are supposed to play themselves. Here's a defintion: http://tvtropes.org/pmwiki/pmwiki.php/Main/IdleGame
Jun. 24, 2014
about progress reset - that similar game clickiecooker never needed a scoreboard to be fun. If you do reset, people can still find new ways to cheat after that. Kong scoreboards have never meant a thing to me since I've always assumed every top score was hack.
Apr. 02, 2014
interface is overcomplicated and hard to use, interface fonts are ugly(hard to read), needs autosaving when saving is possible(most flash players will assume every game autosaves), and need auto-pause when it's my turn to do something, since it takes thoughtful decisions to win.
Mar. 26, 2014
the customizer needs tooltips. A good number of these parameters and values don't mean anything to me, unexplained.
indeed, ill have that in tonight with a few different preset modes.
Feb. 14, 2014
the "multiplayer" is really fake and forced. This is just an imbalanced single player game.
Feb. 13, 2014
GEE I WISH I HAD THE MONEY TO FINANCE PAY TO WIN GAMES. THEN I WOULDN'T BE POOR AND I'D HAVE MONEY THAT I COULD USE TO PAY TO WIN. No seriously, bringing real life income inequality into your player power, tell me if you think that even still fits the definition of "Game". Sounds a bit more like "game" as a verb: "manipulate (a situation), typically in a way that is unfair or unscrupulous."
Feb. 12, 2014
the opening: tl;dr. A slightly bolder font and I'd have been a little more willing.
Jan. 06, 2014
undefined, you make fantastic concepts. But you realize there's more to a game than concept right? There's polish. Debugging and a little more depth. I hope your business is going well, because I'd love to see these games at higher finish.
Dec. 26, 2013
When they get back from an errand it says "quest success" or "quest failed" but with multiple errands going at once I don't know which one it was.
Dec. 22, 2013
I think the menus are a little annoying to navigate when there's lots of students. I have to click Menu > Students > Sort by lvl > Pick a student > Upgrade equipment/lvl/job/etc > and then I have to go back to menu to do the next one? An option to get from student status screen back to the student list, please
Nov. 20, 2013
can't we be done with "collecting money with the cursor" game mechanic? I don't mind sitting back and watching during strategy games, the point of them is to think
Nov. 15, 2013
is there/can there be a way to buy scrap metals in bulk? 20k gold, nothing else to do with it but by 200 scrap metals, so much clicking
Nov. 13, 2013
I kept playing the pre-loader down to 2500 distance thinking it looked a lot like Ski Free, but there was no snow monster ending.
Oct. 27, 2013
taking the time where they're travelling from one city to the next to say I can't find a skip button for this scene.
There is no skip button for those movies, but is a nice suggestion, I will see if we can add them!
Jul. 31, 2013
Okay I beat act 3. I spent some kreds, I bought some legendary stuff. I climbed the ladder. No, no, I still think 1000 army points is boring. I don't want one cthulu riding a unicorn, I want an army of them!!! Also, three acts was kind of short.
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