its not really fair that level 12's spawn rate is faster than mine, i finally got all dragons to fight them and can't win due to its higher spawn rate.
Yea, sorry. The enemy spawns every 10000, and I think your spawner is every 100 ticks of 100 plus reaction time, I'm surprised how much the enemy snowballs on it though.
Thanks for playing :)
after you make matches you can click the dwarf and move him around to collect gold, it costs a turn though, something the instructions should have said.
you can see how mutations unlock on their fb page
https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fwww.facebook.com%2Fgoodygameworks%2Fphotos_stream
difficulty spikes fast, seems like a lot of grinding in same area is needed which makes it boring. maybe consider expanding to more areas for an more linear progression
you have to collect gems to buy upgrades, what an utter failure of a feature with the cost of those gems to collection rate. i finally save up 6000 gold for the archer but only have 2/30 of the gems, can you rate a game 0 stars?
your holding the mouse button down to auto-fire, so you should be able to just hover over the drops, but instead you have to release the auto-fire to pick up things. other than that it was ok
game needs a little structure, all fights are random and you lose more than win, would be better if there were bronze/silver/gold/etc cups, so when you train you can actually beat something instead of the enemies training too and you never get ahead
not sure how this game got out of beta without being able to max reduce/add crew to the 3 stations. would be easy to say shift+click the +/- buttons to max add/subtract all crew
Yea, sorry. The enemy spawns every 10000, and I think your spawner is every 100 ticks of 100 plus reaction time, I'm surprised how much the enemy snowballs on it though. Thanks for playing :)