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Fuzzyfsh's Comments

Comment

Idle Mine

Play Idle Mine

Jan. 18, 2014

Rating: 0

wow quality can goto 700%!!!

Phage Wars 2

Play Phage Wars 2

Jan. 03, 2014

Rating: 5

how hard is it to make the tested/untested a clear difference like red/blue. its almost impossible to tell

Loot Hero

Play Loot Hero

Dec. 29, 2013

Rating: 1

need a mini map and a downgrade option cause my speed is too fast i cant stop at the shops very well

Loot Hero

Play Loot Hero

Dec. 28, 2013

Rating: 1

dont upgrade speed right away or you run past the loot

Deadly Road Trip

Play Deadly Road Trip

Dec. 14, 2013

Rating: 4

the health bar should always be visible too

Deadly Road Trip

Play Deadly Road Trip

Dec. 14, 2013

Rating: 2

gas drops are nice but need hp drops too

Space Wolf 3000

Play Space Wolf 3000

Dec. 06, 2013

Rating: 0

tried it again but the enemy ships still fire too fast, at the half way point you fight 2 tires, that is the bullet speed the other enemy ships should have. also how do you even kill those tires? they have way too much health

Developer response from shadeForm

Thank you for revisting the game. I just updated it again with more adjusting, including reducing bullet speed by a lot, as well as the speed from the missiles from later levels. I also added a new powerup system which I hope might help balance the game a little more and make it more fun. ( see instructions or in-game guide for more on that :) As for the tires ( updated the model to look less tire-like haha ), they're are the only enemy that is indestructible. The goal with them is to simply dodge through the pattern their bullets make. I tried to indicate their invulnerability with a "null" type sound when your bullets hit them.. I updated the sound to make it more prominent, hopefully that helps some. Again thanks for replaying the game and providing more feedback.

Kitaria Online Defense

Play Kitaria Online Defense

Dec. 05, 2013

Rating: 89

need to be able to play against npc as not enough players and it would help with practice

Developer response from Hinocyber

Thanks for the comment Fuzzyfsh, yes we will implement the NPC Player later. :) [-Hino]

Space Wolf 3000

Play Space Wolf 3000

Dec. 05, 2013

Rating: 2

enemy ships fire too fast, your ship is too big, should be able to hold space bar down for continuous fire, ok game otherwise

Developer response from shadeForm

Thanks for your feedback, man! Just uploaded a new version where I tweaked the size of the ship and some other elements, adjusted the enemy fire rate, and added autofire!

L.I.F.E.

Play L.I.F.E.

Dec. 05, 2013

Rating: 4

the hardest part of dodging is when you mouse goes off the screen :(

Cyber Rush

Play Cyber Rush

Nov. 28, 2013

Rating: 9

cool game, thanks you for letting us use arrow keys

Developer response from Samuel_X

I always choose arrows over wasd if I can, and I wanted to allow everyone to choose their favorite. Glad you liked it!

Return to Tolagal

Play Return to Tolagal

Nov. 19, 2013

Rating: 2

also leach weapons dont seem to steal hp, if they did then it would be better game

Return to Tolagal

Play Return to Tolagal

Nov. 19, 2013

Rating: 4

enemies drop too many shields and maybe should drop health potions more since there is no continue when you die

Developer response from Mattahj

Thanks - I have had playthroughs where everything drops shields as well. It is actually random, but maybe the chance of a certain item dropping should decrease in proportion to other items when it has been dropped. I'll look in to it!

Return to Tolagal

Play Return to Tolagal

Nov. 19, 2013

Rating: 1

nvr mind found the inspect at the top

Crystal Story II

Play Crystal Story II

Nov. 17, 2013

Rating: 1

on mercenary game, would be nice if enemy and heros would have health bars always active. or give enemy click to see health like the heros

Crystal Story II

Play Crystal Story II

Nov. 16, 2013

Rating: 2

nvr mind found esc works

Crystal Story II

Play Crystal Story II

Nov. 16, 2013

Rating: 3

you give us a magic user as the third character but dust town has no mana potions, can you add that so we can get our mage some mp back. thanks

Crystal Story II

Play Crystal Story II

Nov. 16, 2013

Rating: 6

there are little squares when units are buffed or debuffed, could you make it so if we hover over the square it tells us what it is, thanks

Pocket Ninja

Play Pocket Ninja

Nov. 14, 2013

Rating: 2

1st boss use 4 combine unit 2nd boss all archers 2 combine 3rd boss no combine all basic units

Crystal Story II

Play Crystal Story II

Nov. 13, 2013

Rating: 1

great game, but when playing from a distance its hard to see what room i'm in on the mini map, could you change it from an outline to and X in the room. Thanks

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