Thanks for the comments fuzzyfish!
I'll address the bugs and issues you've found over the next couple of days!
Not sure about he loss of data one though. Data is saved at the end of each level when completed, so perhaps something else went wrong for you?
if you die and complete lv at same time it bugs out. also the rotation upgrade needs to be better, i bought both and its too slow still. decent game though
the metor doesnt work and the rate to get more money should increase with the lv's cause you need to be able to place towers faster. the units should follow the same path and not be random
lv13 got really hard compared to the rest of the game, can we get more descriptions on the towers so we can build a strategy, not knowing the stats on fully upgraded towers is hurting us. thanks
i understand about the solution thing, my brain sweated for a long time and then i gave up. As for the easiest difficulty, i expected nice easy single digit problems, because its timed, i'm not very fast and tend to over think, so it just seems tough to me when you start in with double digit numbers on lv2 of the easiest setting
Thanks a lot for constructive feedback, I did not expected double digits to increase difficulty that much. Problem with single digits is that the number of possible levels is very limited, however I might increase that by extending maximum number of single digits up to four or five.
I'll tweak the difficulties a bit and upload new version. Thanks again! ^^
Thanks for the comments fuzzyfish! I'll address the bugs and issues you've found over the next couple of days! Not sure about he loss of data one though. Data is saved at the end of each level when completed, so perhaps something else went wrong for you?