Suggestion: Polish the flash things (is it possible to use SVG for these?)
Suggestion: Restart/Delete ship (2 confirmations to stop it)
Suggestion: Show difference between alien/human before asking choice.
Suggestion: Most important! Put the value for the green arrows at the top of the mini-radar instead of showing up when 3k units away from a side.
Suggestion: Give the units a name.
Notice: Just get all orders before cooking them. Only cook two at a time, and make sure the cooking times are very different. Time has no factor outside of service and cooking times...
I have the smallest high scores for now. Second to get to level 25. Way to easy in my opinion.
All I did was train my eyes to see the invisi tiles easily, and when I was invisible, I just focused my eye in the middle of the screen.
Level: 25
Deaths: 32
Time: 206/60 = 3:26
Average Time/Level: 8 Seconds (200/25)
More input: Put the word "Score:" before the score variable, and maybe give a reason why fruits are falling on you...
Put instructions inside the game, and change the background (maybe a top-layer tree on the left and right with their leaves on the top portion (make sure to change the words at the top to a color that's a little brighter but doesn't clash).
can you make the fruits smaller, and the fly smaller? Also, try to up the graphics a little bit, and where it says you were hit with a 'seed', change that to fruit.
It's a nice concept, and if you ever do real-time multiplayer, add in a teams-mode so you can work with a partner and try not to screw each other up while going against another team. That would add some excitement to it.
Make the turbo thing a speed increase for 10 seconds instead of what it is now, and change the picture for it.
Maybe include differences between levels, just as maybe make level 2 round, and level 3 put four of those things you put in level 4 in the corners.
Include an option to have the opponents stay even if they don't collect enough coins.
Pss... Your game sucks. The openings are wayyyyy to small to fit through and the bounce back is so far, you keep colliding with asteroids until you die.
Hey, if you are improving the game any, can you add in a second level mode were you can reset the level if you lose (make sure to take away any perma-powerups gained in the level when a virus loses and keep score mode out of it)