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Havvy's Comments

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Starfighter: Disputed Galaxy

Play Starfighter: Disputed Galaxy

Oct. 24, 2007

Rating: 0

Suggestion: Polish the flash things (is it possible to use SVG for these?) Suggestion: Restart/Delete ship (2 confirmations to stop it) Suggestion: Show difference between alien/human before asking choice. Suggestion: Most important! Put the value for the green arrows at the top of the mini-radar instead of showing up when 3k units away from a side. Suggestion: Give the units a name.

Papa Louie: When Pizzas Attack! - Kongregate Version

Play Papa Louie: When Pizzas Attack! - Kongregate Version

Oct. 13, 2007

Rating: 0

Hey, I suggested this badge! Only, I didn't know how many coins there were!

Papa's Pizzeria

Play Papa's Pizzeria

Oct. 11, 2007

Rating: 0

Notice: Just get all orders before cooking them. Only cook two at a time, and make sure the cooking times are very different. Time has no factor outside of service and cooking times...

Tilez

Play Tilez

Sep. 29, 2007

Rating: -1

I have the smallest high scores for now. Second to get to level 25. Way to easy in my opinion. All I did was train my eyes to see the invisi tiles easily, and when I was invisible, I just focused my eye in the middle of the screen. Level: 25 Deaths: 32 Time: 206/60 = 3:26 Average Time/Level: 8 Seconds (200/25)

Ederon Online Card Game

Play Ederon Online Card Game

Sep. 27, 2007

Rating: 0

20 day free trial... I don't like free trials...

Tactics 100 Live

Play Tactics 100 Live

Sep. 15, 2007

Rating: 0

Have the game save your highest score per each level in single player mode and have those added up so that getting the hard badge is a ton easier.

Ultimate Asassin

Play Ultimate Asassin

Sep. 09, 2007

Rating: 0

The game crashed my browser also. :( Also, what Fisdu said, put the instructions in the game.

Smileys-War

Play Smileys-War

Sep. 08, 2007

Rating: 0

Actually, it has been 10 days, enough for a badge (some had only been around for 1 day). The badge API has been made, so they are allowed.

Artillery Live

Play Artillery Live

Sep. 08, 2007

Rating: 0

What was updated?

Fruit Mania

Play Fruit Mania

Sep. 08, 2007

Rating: 0

Include a kill-count highscore please.

Fruit Mania

Play Fruit Mania

Sep. 08, 2007

Rating: 0

More input: Put the word "Score:" before the score variable, and maybe give a reason why fruits are falling on you... Put instructions inside the game, and change the background (maybe a top-layer tree on the left and right with their leaves on the top portion (make sure to change the words at the top to a color that's a little brighter but doesn't clash).

Fruit Mania

Play Fruit Mania

Sep. 08, 2007

Rating: -1

can you make the fruits smaller, and the fly smaller? Also, try to up the graphics a little bit, and where it says you were hit with a 'seed', change that to fruit.

Sunflowers

Play Sunflowers

Sep. 08, 2007

Rating: 1

level 19 can be a killer...

Sunflowers

Play Sunflowers

Sep. 08, 2007

Rating: 1

It's a nice concept, and if you ever do real-time multiplayer, add in a teams-mode so you can work with a partner and try not to screw each other up while going against another team. That would add some excitement to it.

Squares

Play Squares

Sep. 08, 2007

Rating: -2

I already did. So there!

Bumper Car Madness

Play Bumper Car Madness

Sep. 08, 2007

Rating: 0

Make the turbo thing a speed increase for 10 seconds instead of what it is now, and change the picture for it. Maybe include differences between levels, just as maybe make level 2 round, and level 3 put four of those things you put in level 4 in the corners. Include an option to have the opponents stay even if they don't collect enough coins.

Down Wall

Play Down Wall

Sep. 04, 2007

Rating: 0

Obvious clone of collapse, and a poor one at that...

Ship Navigation II

Play Ship Navigation II

Sep. 04, 2007

Rating: -1

Pss... Your game sucks. The openings are wayyyyy to small to fit through and the bounce back is so far, you keep colliding with asteroids until you die.

KAMAKAZE!

Play KAMAKAZE!

Sep. 04, 2007

Rating: 0

Vote 1 and this game will go into obscurity. Well, if we could see it...

Infect. Evolve. Repeat.

Play Infect. Evolve. Repeat.

Sep. 03, 2007

Rating: 0

Hey, if you are improving the game any, can you add in a second level mode were you can reset the level if you lose (make sure to take away any perma-powerups gained in the level when a virus loses and keep score mode out of it)

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