Well... that was terrible. The spinning level was a fun concept, but very, very badly executed. I mean, you can go through walls sometimes, and fall off the level.
Nice game, but the string needs some revision, as the ball will sometimes just go through it. Also, the Hard badge is just too hard, and should be an Impossible. C'mon, beating 43 levels and a boss with three increasingly difficult balls to unlock the secret levels which you must beat to only then getting the badge? Seems worth an Impossible badge.
The band-aids are on levels... Easy: 2, 3, 12 Medium: 2-8, 11, 14, 15 Hard: 1-5, 7, 10, 11, 13, 15 Expert: 3-8, 11, 12, 13, 15 Impossible: 1, 2, 3 ~~Keep this alive!~~ BTW great game, maybe a bit too hard, but i guess it must be on purpose
Oops... nevermind my previous comment... it figures my screen brightness was set too low xD I tried the game on another computer and saw what I had missed earlier =P
Too much luck involved... The random attack/defense was rather annoying. Other than that, I thought the game was pretty nice, and I kept playing even after the challenge was done. BTW, is it just me, or is this game sort of a copy of Yu-Gi-Oh Duel Monsters?
Aaaargh got to the last boss but I couldn't see what was hitting me, it seemed like the ship was constantly losing health for no reason whatsoever. If there was something to avoid, make it brighter, so people don't die because of such an stupid thing.
@ LoonyLizard:
There's nothing wrong with the arrows, you probably just missed the fact that you start out with only one weapon and get more as you go... BTW, awesome ending, caught me completely off guard LOLZ! 5 stars
Awesome. This game is brilliant. But the implementation isn't so great (I guess it's really hard to make good 3D spinning controls, as almost all games that use them are confusing). I'm giving a 5/5, this is a brainbending puzzle that everybody should at least try.
Awesome game, easily the best shooter around. You gotta be a little creative to understand the power-ups, pause menu and even the main screen! However, I think the badge should be made Impossible. 74 levels is waaaay too much!
I'm giving this game a 2-star rating. Although the concept was nice, the game itself wasn't. I mean, the player has almost zero control over the shots, and the character moves as if he was crawling through a mud pit. Also, the lives. "Gotta kill those bastards. *KABOOOM* YAY, a life! Just what I OH SHI- *ZAAAAP* Hey, laser guy, that was not fai- *ZAAAAP* Well, at least I have this powerful spawning shield, which last, lemme see... about 2 seconds. Dammit. *ZAAAAAP* GAME OVER". On later levels, the player can barely get up before dying again, to then spawn like a black piece of rubber, giving you even less control, and wasting the precious 2 seconds shield. Anyway, I've already got the Hard Badge, and I don't have any plans to play this game again. EVER.
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nice game, level e was too freaking hard. Got it anyway ^^
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