Terrific game. But maybe add health to a stat. upgrade of an item like shields or plates, because the only way you are able to add health is when you level up,so I picked it for everyone.If health was available outside of leveling up, I might have chosen other upgrades. I also found that if I didn't choose health then I probably would have lost too easily. But really fun game nonetheless.
This never happened before, but I'm getting a huge lag when facing the third boss that is making it impossible to beat. Which stinks because I wanted to try for that hard badge again.
For level five I didn't upgrade or use any swordsmen, fully upgraded arrow and cannon towers, and the last tier of upgrades up until the bonus 10% per kill. Then with any leftovers, use on mage and on the Hero's leadership skill. Use at least two cannons and start off with some arrows and just one (1) mage tower that only needs to be upgraded in play once or twice. This strategy took a while to come up with and might not be perfect but otherwise I couldn't beat it.
That. Took. Forever . Great game but I agree with the general public; needs more informative stats. and maybe shorten or add different aspect to the game. Maybe different types of mini- games in between or bonus stages. Overall, very fun .
Great game. A satisfying ending, decent amount of challenge and cool, visually. Small suggestion: Maybe 'I' or 'Space' for inventory shortcut. Other than, really nice.