Hmm... menus will be a large enough thing on its own... I might just do all APIs as a side tutorial... good idea though. As for code mode, since most is done in events, and for whatever dumb reason, events don't show code, it's rather tough to demo that with the codes made so far in this tutorial, but I will still try :)
I actually go the idea from a game that is on Kong :P. There is one that generates names for you using an RNG... forget the name though, but it was like "You are a ..."
Still, the car physics just feel off. Try following this tutorial to get a better handle on it. http://unity3d.com/support/resources/tutorials/car-tutorial other than that, great job!
For those of you wondering why your computer that runs at 3.4ghz is lagging, it's because your computer is more powerful than flash so it's all caused by flash.
Where as a 1.8ghz computer would be lagging before flash started to lag. Actually, maybe even a 2.4ghz.
This looks like a very good game, and it's clear you put a lot of work into it. It's not to my taste, as I'm not a sportsy llama, but I still give you a 4/5, since the game is still good.
I do like it. It obviously needs to be developed more though. 3/5. Also, check the collision on the space-ships. It should be a circle, not a square. :P.
Karagiiiiiiiiiirl!
In all honesty, this is just the stencyl brick-breaker game with replaced graphics and a little level system. Sozzy, but this is technically *stolen*.
LOL. No sooner had this been released, than someone commented "The ranch is hard to use" without irony. I didn't think there were any more ways to misspell "winch". This level could have been "The wench used a wrench to fix the winch at my ranch". Missed opportunity.
Nice addon! Considering that it's only beta, it's much better than the demo. Of course, to be a full fledged game there is still a lton of work. Bigger island, possibility of adding more islands and a boat? I'd prefer if the car physics were more realistic than they are now.
I did miss that bug... unfortunately, I don't know how to solve it besides decreasing the speed. What's causing it is to travel faster than 1 square at a time. Of course, travelling at those speeds basically guarantees your death anyways :P. EDIT: Fixed
Hmm... menus will be a large enough thing on its own... I might just do all APIs as a side tutorial... good idea though. As for code mode, since most is done in events, and for whatever dumb reason, events don't show code, it's rather tough to demo that with the codes made so far in this tutorial, but I will still try :)