Cain Solomon is completely overpowered! his bat rush costs 35 energy for 45 damage! it was meant to be balanced due to 5 times damage reduction , but it is not! make it less cheap and make sumthing like 3 times attack
there is a bug in the percentages. I missed two times in a row an attacks with 95% hit ( more than one time! ) and threee times in the same battle my enemy activated Quickening powder ( that has only 8% chance of happening! ) i guess for now it is random.
a little luck will not make the game be ddecided for luck , it wil just add more possibilityes , and im not talking abou every cahracter having an lucky attack , only one or two.
Also , there should be an more clever speciality for each character. For example , there should be one that is purely attack , with almost none defense , opther should be hybrid , at the same time attacking and defending, And other would simple support , to make life easier to other members of the team.The worst thing in kongai is that the characters try to be completely diffetrent , but following an ''model'' ( as mages have sometimes good defense and melee characters have not enough atackto supply his defense loss , and im talking about Rumiko), because kongai try to make at least an bad situation be not so bad , but by diminishing non-melee characters melee weakness , by adding kick ( ranged melee) or staff strike ( mages ) , when it would be three times better , and more strategycal , that they were purely far range combat , but hat their damage would be far better than melee ones , to supply their defense and close-range weakness
I think that the factor luck should be more used in future cards.
As it is a ''mind reading'' game , just think: wouldn't it be more interesting if u could choose to risk your life to won or get safe with an uncertain battle? and if u were winning , but u know that luck can smile to him , will you play as you are alreadyu or try to adapt to his luck? so the ''luck factor'' would turn this game more interesting
i think that there should be an redistribution of energy... An match that i had Phoebe and Estevao Onimaru would never end , becaus i couldn't launch her best attack because it costs 55. If it was 50 , the match would be fair , i was winning and lost at that point