The first 2/3 of letters are always easy, then it's slow going until the last one or two ("R", mostly); so much so that I've started to suspect those letters are being surreptitiously faded in after 10 minutes have passed! (just joking ;) It takes me minutes to find the last one, but so far, I alwas have.
It needs the Kongregate API for a badge. I usually get stuck on the last one or two letters. Do you think a hint system that colors the letters on the bottom bar the way they're colored in the picture would be a good idea?
Interesting strategy concept. If you design your levels and don't do them randomly, you might be able to make bigegr ones and a "campaign" with a learning curve - this game needs more "meat". (Sound effects?) Also, if there is only one bot that can move, the square should go to it automatically.
awgg919 , it is not hard to hit police cars. HIt them side on or get a slammer to get less damage deducted. Try to smash several cars into each other to get the most bang out of it.
Addendum: this game has no level design at present, the levels are random (they are when I click on "try again"). No wonder there's a learning curve that equals a brick wall.
Very unforgiving. You have to remember what you saw for what seems like less than 5 seconds, and there's no way to gain that skill, or to get by with a lesser score and learning the layout as you go.
This game would perhaps be salvageable with a game design that made the larger levels be extensions of the smaller ones, so that if you remember the last level, you have a head start on this one.
Well-rounded programming exercise, but the gameplay is much too shallow. A much better game with the same mechanic would be http://www.kongregate.com/games/FlongaGames/hotel-management , or even "competitive line waiting".
Tower bridge level is the last. As far as I can recall, none of the snipers are hidden in the background, they're all on the bridge structure. Some like dark places. Tip: You can zoom your browser window!
Extremely well done, the letters were in some cases very nicely integrated with the scene. I wish there were more than two pictures! Also, I found the second one easier than the first.