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mendelde's Comments

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Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Sep. 15, 2009

Rating: 0

Awesome roaring! Short and simnple to complete, though.

the great living room escape

Play the great living room escape

Sep. 15, 2009

Rating: 0

The game could be more helpful when you try to do things that don't work.

Shape Switcher

Play Shape Switcher

Sep. 15, 2009

Rating: 0

A bit short, but nice. Wants more harder levels.

Pointer

Play Pointer

Sep. 15, 2009

Rating: 0

"Failed. Move the pointer on the S to start again." That would a good transparent message...

Pointer

Play Pointer

Sep. 15, 2009

Rating: 0

PixelSoup asks: "why do they all share the common design aspect of just brutally switching to a fail screen on impact?" That may be because superimposing writing on the existing game screen is too much effort? ;) Anyway, what's with not being able to preview the thing before reaching the "S"?

Ultimate Crab Battle

Play Ultimate Crab Battle

Sep. 15, 2009

Rating: 0

The pearl is not unavoidable!

Disc Ships

Play Disc Ships

Sep. 15, 2009

Rating: 0

Yeah, why can I move off the screen if that means I die? Is that what the game is supposed to be about?

Donkey Dilemma: A Hard Puzzle Game

Play Donkey Dilemma: A Hard Puzzle Game

Sep. 15, 2009

Rating: 0

Let the donkey walk automatically once it sees a solution, or allow me to click it to walk early.

Donkey Dilemma: A Hard Puzzle Game

Play Donkey Dilemma: A Hard Puzzle Game

Sep. 15, 2009

Rating: 0

Puzzling against the clock sucks. If you want to keep the time factor, make a scoring system that awards points based on time taken, but allow me to take as long as I want and still progress!

King of Drift

Play King of Drift

Sep. 14, 2009

Rating: 0

There are games with much better handling on here, e.g. Drift Runners or Sandstrom Racing .

Sparkling Nails

Play Sparkling Nails

Sep. 12, 2009

Rating: 0

Lacks motivation.

Off The Rails

Play Off The Rails

Sep. 12, 2009

Rating: -1

Playing teh first few levels, I feel i'm pretty much at the mercy of this game as the obstacles aren't predictable (I do a nice big jump, land on something evil and die??) and the control scheme is hard to get used to (and looks to be carpal tunnel syndrome inducing). It's a shame because the physics are really nice; if this was a "make time & coins" type of game like Cyclomaniacs, it would be as good as that one is.

doom (flash)

Play doom (flash)

Sep. 12, 2009

Rating: 0

Oh my god, this is so awful. Play the real thing instead: http://www.kongregate.com/games/mike_id/doom-1

Idiot test

Play Idiot test

Sep. 12, 2009

Rating: 0

On the page 20, there are really 18 rectangles (the highest option is 17), and on page 26 there are really 19 triangles (again, that's not an option). I guess we now know who the idiot is.

Toss the Turtle

Play Toss the Turtle

Sep. 11, 2009

Rating: 0

80 Nukes and 1 reload = 4 million :)

Toss the Turtle

Play Toss the Turtle

Sep. 11, 2009

Rating: 0

I am too dumb to use in-flight controls or nukes. Yet I get over 2 million....

Toss the Turtle

Play Toss the Turtle

Sep. 11, 2009

Rating: 0

Dothgar, like the 3 million badge? ;)

Color the Void

Play Color the Void

Sep. 09, 2009

Rating: 0

I like this game. It's the most soothing shooter I've ever played, yet it is not boring.

Random 3D Ep1

Play Random 3D Ep1

Sep. 08, 2009

Rating: 6

nice game, but I want to see some (preferably nonrepeating) ground texture to aid spatial orientation

Aquaflood

Play Aquaflood

Sep. 05, 2009

Rating: 3

not polished enough: graphics look second rate, the game is a tad too slow, the fence obscures some squares, mouse controls would really work well (i.e. indicate where to build, and have the farmer path to it automatically), that would also allow more than one builder etc., I want to select/redo levels when I finish one etc. Just make it more appealing all around!

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