Also, a way to get rid of potions, other than using them, would be nice. I'm filled with Resurrect Potions. I'd rather there be a way to, ya know, sell potions? I don't like having to feel as if I must kill off a monster in order to use a potion JUST to clear up space.
I do not know what the point of Merchant Level 1 is. What is its purpose? I thought I could sell my monsters... but no... that has to wait until level 2. Why?
Whjy did the Warrior and Search drones just randomly pause themselves? They never did before. I have plenty of resources. There is no reason for them to have ever stopped. They were working... I went to town to grab food.. I come back and they are paused... I cannot unpause them.... I have upgraded absolutely everything just to make sure... and they are still paused. I go to proiductivity bar.. slide it back to 100%, it auto snaps back to zero. What the hell?
Upgrades disappearing. Too many ads. Too much money grabbing. Too much activity that must be done for an 'idle' game. Screen size is awkward. Saves not always functional. Clunky UI. Takes FAR too long for prestiging. Absolutely horrible game.
I didn't even play this game for 5 minutes before I read the comments. Glad I only played this short of a time after reading about the greed and cash grab scheme of a game this is.
Also, the screensize is odd. I cannot see the entire thing no matter what. I have to physcially scroll the page up or down in order to see certain things when required/wanted.
A tutorial would be nice. What is the point of the game? What do you do? How do you do the things? As of the writing of this comment, this game is like old school Might and Magic games where they just plop you into the world and that's it. Gotta figure shit out on your own. No one has time for that nowadays.
Enemy health going up extremely high after buying absolutely any upgrade. That is a detriment. Why would I want to upgrade, or buy anything if the enemy health multiplies so drastically to make the upgrade meaningless?
When enemy HP increases it means that now you killing more enemies at a time(10, 100, 10K). It increases only if you have enough DPS. So, if, for instance Centaur has 2.6K hp and you have 2K DPS, you still killing one Centaur. But if you have 26-30K DPS, you can kill 10 Centaurs at a time which also means you will get x10 income.
Was it intentional that as soon as you buy the Lightbulb that enemy health goes up 100x? Stuck on first mob, the Flower, it has 50hp, I bought the Lightbulb, flower now has 5k health? What in the absolute hell.....
What DPS you have? Are you have soul upgrades? When it goes 100x it means that now you killing 100 enemies at a time, but it should work this way only if you have enough dps to kill that enemy.
so..... i can understand part of the reasoning behind it... but you'll take a crappy suggestion, because it gets more votes, over a good suggestion that gets fewer votes?
just based off of that the game gets a 1/5
bye
and to add to my previous comment...... click power should be an unlockable thing like from the beginning. this 5 hp per click is worthless, especially since prgress is so damn slow, even with an autoclicker, it takes far far far far too long to progress at all. I still haven't found a damn soul......
Clicking is need just for beginning, to buy first weapon, I don't want to make clicker game were you need to constantly clicking for progressing.I just will add more things that player can do while playing. Also, are you upgrading weapons? 25th shouldn't be that long to reach.
It took forever to figure out how to level up my cannon in the upper left corner because I could not read the text. I simply noticed my damage went up after I clicked on the paper. I cannot read how much it costs to upgrade again.....
Also, why do we even have the optiont o rotate and move around when every single bullet seems to be a HOMING bullet?
Okay, not sure why, but during my first time playing, everything under Study is free, even at and above 50k units. Until you prestige.
Also, i never noticed at what point the Knowledge per Click is set to 0, but it did before and after prestige and relatively early. It possibly happens as soon as you buy any upgrade and I am not sure if it really is 0 knowledge per click because my knowledge per sec is so high.
Speaking of upgrades and the study, there should be some indicator letting you know when you can or cannot afford an upgrade.
But so far the game shows promise.
This is bizarre I recently altered the way i save game i think this is a result i will be looking into it . Thank you! I will look into adding visual feed back for when a purchase is available good advice!
Also, the shop items, hero damage x2 etc should all be obtainable in game as f2p, they just wouldn't come with the gem bonus. and not a temporary buff, but permanently unlocked. I don't mind grinding for such a thing. but x2 speed for 3 hours... for that many in game resources. Hard pass. If it were permanent, sure. But for 3 hours? Just a gigantic middle finger along with a 'No'.
I think I am now done with this game.
Killed boss on floor 175. Got 'teleported' to floor 234, gained over 10k of each soul and over 20k gold. Died and when I got back to camp, ALL my stats were 1, the merchant was there and his armor upgrade was very quickly cycling through all the graphics for armors, both the armor and weapon upgrades were 10k each, I could not click them, all the soul upgrades were set to 1k each and I could not click those either. I refreshed the page, it put me BACK to the boss fight on floor 175, with zero potions (i had potions during that fight) and died. Pretty crappy bug. Done with the game.
1/5
Any potion, including revives, can be burned through at home even if it isn't otherwise eligible to be used.