Of all the times I did it, I expected a full song. It finished seriously abruptly. And, annoyingly, just a few seconds after the point that I have been stuck on for the last year... :|
I'm not sure I like fact that he falls down the hill and splatters. It would have been better if he just rolled off the screen, as supposed to the atmosphere-ruining splat that isn't in keeping with the rest of the game.
An API call of something like "ChallengeModeScore" would be nice; as far as I can tell there's no difference in call between "Normal" scores and "Challenge" scores at the moment.
Hm. The fact that the controls only work at a gap -- so you have to time the point you hit an arrow key with the opening in the wall makes for unresponsive gameplay.
It's an interesting game. However, for a game with no plot, this game has plot holes: why can't we use the crowbar on the door anyway? How the hell does that lever work?