I really wish they would put a feature to put stuff into storage so it would be easier to move stuff in your shop without having to move one item and then swap it with another and doing that 30+ times when you need to reorganize your shop.
Getting billions from the bonus cases every 6 hours doesn't even put a dent into my next upgrade. Buff the cases or nerf the prices of the upgrades. Either way works or do both.
You should add a zen mode or something. I'm sure there are others like me who would just to like to play non stop without worrying about having enough money at the end of the year.
By the way, I found a bug where one of the other "potential wives" disappears. I picked Brenda to be my wife, and for some reason, the one standing next to her (I forget her name) just suddenly disappeared. It doesn't kill the game or make it crash or anything like that, but I thought I'd let you know.
I was looking over your "chance at getting flower" update. Shouldn't the chance be higher if you farm higher lvl crops instead of lower lvl crops? That doesn't seem to make any sense to me if it's the other way around.
Sorry, I need to restate my previous comment. What I meant to say is that even after the egg collecting timer went down to zero, my wife collected some of the chicken eggs and left the rest there. I'm honestly not sure if it's a bug, but I thought it'd be best if the dev knew.
It's a good concept, but you're missing quite a few things. For instance, if I'm not mistaken, I think each element sells for the exact same price so what's the point of "searching" for the other elements then? Also, exploring the planets is annoying. You may as well just pop up a chart once we enter each individual galaxy that says what resources are available then buy them from there instead of going to each individual planet. One more thing, unlocking 1 planet shouldn't increase the cost of all the other planets. The prices should be constant.
The prosperity thing needs to change. Raising it 5 levels and only being to raise the max upgrade of 1 other skill in the town is beyond annoying. Either lower the price of prosperity much lower, lower prosperity levels between next upgrades say every 2 or 3 instead of 5, or make it so that all other town upgrades get boosted instead of picking just one.
woa... that's very strange... I'll look though the code for something witch can cause that. Thanks for reporting.