If you have adblocker and other things like ghostery turned on their spam link will not do anything. With them turned off it opens up a walmart gift card thing. Either way DEV and game reported.
So this is just a demo? Well she's no fancy pants that's for sure. Can't slide can't kill spiders or other enemies very good. Many spots when you jump into a wall the game would freeze her body would disappear except for her head. Made it to the penguin but that must be the end as nothing else happens once you fall into the hole.
The World 1 Remaster contains the original World 1, World 1 Remix, and both playable characters in one game, not really a demo, just one part of the full release.
Could you shoot me a message with the wall that's freezing the game? I've been testing her for awhile and haven't seen that in quite awhile.
When your boat shop screen is up hostile fish shouldn't be able to attack you as the background should freeze. When you are inside the circle at any of the docks hostile fish shouldn't be allowed to enter it and kill your boat. Many of the times it was also while the boat shop screen was up and I was in the process of buying something. I first upgraded crew size to max first then upgraded boat speed to 5 as that seemed fast enough for what was needing to be done and cargo hold to max and never bothered with the hull as it wasn't really ever needed. Fish can swim through rocks and walls and other objects. Sometimes fish spawn no top of your both killing you.
Each area maybe should have a home base that you can buy and start upgrading that add boosts to stuff and allow you to buy other things like better rods equipment boats and once you finish upgrading one spot you get some type of gain boost and a new spot opens up for fishing and a new place to buy.
I think I can eventually fix the boat shop attacks by simply keeping hostile fish further away from the base. I was trying to prevent players from cheesing hostile fish by ducking in and out of the safety zone to just drain it over time. I understand your view though and can definitely understand why that's frustrating, I feel like I've had that happen in other games and just went wtf! I super appreciate the breakdown on your stat allocations because it gives me insight into playstyles which I don't have a lot of data on. I'd like to have separate biomes (which say, 5 fish each or something) that are unique zones. I hadn't put thought into having separate shops for each but I like that idea, it reminds me of actual JRPGs where each one has its own personality. Thanks so much for the thorough writeup!
Here is another tip if you haven't noticed you can SELL a upgrade back without losing money. So you can sell back some that are not as good to try to buy something better instead. Just keep in mind that the one you sell if you bought upgrades after that one you'll also get the money back for them as well. So if you sell the first upgrade the rest in that tier will be sold back as well.
Yeah pretty sure it's a reupload or something as it said that I gained this much gold while I was away and had enough gold to upgrade 3 characters to level 20 plus their level 5 and 15 sklls.
25 is a trial and error level as the pink duck goes to the same spot every time depending on what circle you picked first. Each of those circles you can pick first has it's own win combination as to where you must place the 2nd duck for the win. Take if you place your first duck in the center circle the pink duck will always come out at the top left hand corner circle. So to win that one you need to place them like this. Center - bottom right hand corner - top right hand corner - last one should be obvious. Once you figure out a combo you can win 100% of the time as they will always appear the same each time.
Basically all you have to do is drop the puzzle piece onto a square that is in the same row that is going up and down and it'll get auto placed into the right square.
It's funny how they state that you don't do anything in a idle game when most idle games require you to click for awhile to get upgrades before a idle game actually starts to actually be a idle game.
Boss in zone 5 stops giving gold after either so many levels or so many upgrades. To get around this turn off auto fire before you enter the battle and don't touch the space bar and when you start the zone 5 battle just move to the right of the boss and turn auto fire back on and wait for boss to come by once dead turn auto fire back off and repeat till you have upgraded everything that you wanted to upgrade.Or turn auto fire off and just move to the right of the boss and then hold down the space bar.
You should be able to beat level 34 by removing the 2 blocks underneath the chest and then the one block inline with the key and coins. But instead of that happening the chest just sits there floating in the air.
Annoying that you have to keep clicking the mouse button to turn on auto fire there should be a way to turn it on forever. You can grind the first mission and the rest of the missions but not the 2nd one? That right there seems a bit weird to me you enter mission 2 and it kicks you back out. Enemy ship can still kill you after you beat it. First time I killed it I flew up to collect all the rewards only to die. So you have to wait so long before you can collect all of the gold to end the mission.
Everything costs 50 coins first upgrade except for weapons which costs twice as much.
I farmed 3 till I had good rate of fire and upgraded weapon pretty good and also upgraded the magnet 4 times to help with gold farming. Now I'm farming battle 5 farming good chunks of gold without having to do long battles to get it.
Hi! I've just uploaded a new version with some new powerups(gold and exp multiplier) and a button to keep autofire on, u can turn this button off to complete some achievements.
Another ones of these you must make a account to play my game on this site. I'll pass I'm already a member on here playing game here if you can't make it for everyone to play here without a account then your games not worth playing.
Seems nice the only annoying thing that I saw was that the pointer is always pointing to wall behind the ball instead of out towards the balls like it's suppose to be.
The World 1 Remaster contains the original World 1, World 1 Remix, and both playable characters in one game, not really a demo, just one part of the full release. Could you shoot me a message with the wall that's freezing the game? I've been testing her for awhile and haven't seen that in quite awhile.