how about this, insted of loosing ur whole progress when u lose a fight, u could lose parts of ur loots bag, pushed back some floors, or pay some gold. Cuz for me the difficulty is fine, i wouldnt want it any other way, but loosing on a boss after 50+ floors cuz of blocks or crits is what annoys me the most, as it can take me a long time to actually get that far.
we will add extra chapter that contains insane floor and difficulty . but the current chapter, a lot of complain for being difficult so we nerf it again. but we guess its the last nerf
nice game, if the combat wouldnt have so much wasted time.
I mean, fight starts, wait, ur turn starts, wait, then u can finally attack, that part is ok, option to speed up welcome. but then when ur done, u have to wait again, and another wait when ur enemy turn starts and ends. Combat could be twice as fast if ud cut off those wait times.
my Ticket is open since 20th of june and still unanswered. but actually it doesnt matter anymore, uv lost me already. I dont see any reason to come back playing after loosing 3+5 (untill now) days for beeing banned without doing anything against the rules.
i did submit tickets already. took 3 days to lift the first ban, and now the tool hit on me again and i probably lose another 3 days or probably even more due to weekend comming.
I apologize for the inconvenience! I'll check and see if there's an issue with our auto-detection tool that might be causing this! In the mean time, please submit another ticket to Support if you haven't already!
Decent game, but the tooltips for towers/waves are in the way of clicking the button more often then not. Realy anoying.
Also with those Giants around, some tower options would have been great.
Primary Target options etc. giving it a 3/5, 4/5 if there would be other heroes without premium.
if the quest part, or rather the selecting troops part wouldnt be so annoying, it could actually be some fun.
Atleast allow to select em with a double click.
while the game loads for me, the inbattle controlls dont seem to response as they should. (can fire once, after that the cooldowns just keep going up and down without firering again.
as a little note , u are able to move buildings already. Click and hold on a building and u get to relace it.
aside from that, id love if my friends list would t tab down after removing someone. need to clear mine but its a pain scrolling through every time :)
the late evening times in EU seem to put this game to the limits atm, happend a few days now that sometime between 20:00 and 24:00 GMT +1 the servers start to be laggy and glitchy. (cant visit friends, or if cant spend the diplo points, and generally slowing everything)
some more suggestions after 1 1/2 day playing (still like it alot)
-easyer friend management/support. Allow the boosting of the currentlys running building without visiting them for example, or add a visit option to the ppl in chat (when freinds ofcourse) And allow chatting while visiting ppl.
-I love the PvE and PvP splitting through the conquest, but it would be great if the conquest would be slightly more stand alone, a couple of hours of cooldown for each convoy for example. To not slow it down to much, u could allow a bigger/more customizable first convoy.. (with Generals taking up room aswell instead of limiting to 1 )
more soon i guess :)
regards
great game, nice graphics. Couple of stuff that i think would make it even better.:
Ability to Move buildings. Due to the increasing size of the base, it would be great to sort nout the buildings as u wish.
Ability to Send Knights through the world/big map to reduce the dragging around once u reach out further.
A real combat system for pvp atleast (not there yet but i guess its same as pve) I hate combat thats just calculated and not realy fought out by ourselfs.
Display remaining Diplomancy options on ur friends list, without the needs to switch to ppl first. And a record of who supports a building build time with diplo.
thats it for now, regards :)
We can move bulidings by long press on building in castle.
Display remainning Diplomancy, is on the roadmap of 1.9
Other suggestion a reported, will be discussed, thank you
some fun, 3/5 but it lacks informations ingame about what u summon, ammo status etc. And some stuff to pick up disappears about a second after kill/drop
we will add extra chapter that contains insane floor and difficulty . but the current chapter, a lot of complain for being difficult so we nerf it again. but we guess its the last nerf