I can't stand this game.
No health meter, so I have no idea when I'm about to die. Weapons switch constantly - I jump in swinging with my pipe, and suddenly I'm shooting instead?
I've done the last 28 card challenges. This is the first one I'm skipping; the game is that bad. 1/5.
Cool concept, dunno why people hate on this so much. The boss fight was fun. I'm not saying I'll play it for years to come, but it was a pleasant diversion. 4/5
This game is cool!
You should add in upgrades, like a 4-cannon, and a 5-cannon, and so on. Then... have the background shift colors and the music change every 5 levels! This is a great concept, there's a lot you can add to it to improve it.
I'm feeling generous, so I'mma give it a 4/5. It has a really nice look-and-feel, but there's not that much to the game. And it really needs checkpoints so you don't have to restart from the beginning every time.
I can consistently beat the 30; just got to level 47. It takes some thinking, but seriously - luck is a lot less of a factor than it seems.
If you shift things around within the ring, you can get some amazing bonus items out of the first 10 levels.
Nice game! A couple bugs here and there. 4/5.
Should make the "Ozzy" part so it's not case-sensitive.
I love escape-the-room games, though, and this one was really good.
This game is amazing. The music keeps the tension going, and the framerate drops provide a dramatic effect. The upgrades add a good strategic depth, (proof: people are still debating them).