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nerdook's Comments

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Monster Legions

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Jan. 22, 2013

Rating: 1

Rebalanced all the stats: each unit's power should now be roughly equally proportionate to its respawn cost.

Monster Legions

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Jan. 18, 2013

Rating: 0

Added a new addition to the game: Tactics! totally optional, but gives you a slight advantage if used properly and strategically.

Deadly Neighbors 2

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Jul. 31, 2012

Rating: 17

Added collectible items with small bonuses.

Deadly Neighbors 2

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Jul. 30, 2012

Rating: 10

New class: Emo Goths! (They can summon Demons when killed!) Also tweaked the game here and there, and reduced fire damage to 5/sec.

Deadly Neighbors 2

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Jul. 30, 2012

Rating: 142

Fixed the character creation screen to be MUCH more intuitive. Instead of the frankly silly white buttons, it now tells you clearly what you're tweaking. Also: colour balls!

Deadly Neighbors 2

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Jul. 28, 2012

Rating: 22

Added new class. Pyros. They took some skills from Chargers, so that has been rebalanced too.

Deadly Neighbors 2

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Jul. 28, 2012

Rating: 28

Added seasonal variations: summer/autumn/winter maps!

Deadly Neighbors 2

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Jul. 27, 2012

Rating: 10

Replaced the pineapple with a Nokia 3310!

Deadly Neighbors 2

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Jul. 26, 2012

Rating: 2670

Added ZOMBIES.

Developer response from nerdook

ZOMBIESSS

Deadly Neighbors 2

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Jul. 26, 2012

Rating: 4

Family browsing is temporarily down, I've alerted Kongregate and they're looking into it. So just enjoy the AI fights for now!

Deadly Neighbors 2

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Jul. 26, 2012

Rating: 6

Fixed the upgrade bug! It was a silly mistake on my part. Sorry!

Deadly Neighbors 2

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Jul. 26, 2012

Rating: 1

Added a confirmation button when purchasing character classes. Sorry about that, everyone!

Deadly Neighbors 2

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Jul. 26, 2012

Rating: 189

Implemented the Coins system to unlock classes. I'm considering adding new classes soon, including Zombies and Aliens!

Developer response from nerdook

To address past criticism: I've actually used a new art and animation system for this game. It's much more brush based and a bit more fluid than usual, so let me know if you like it. Still has that Nerdook quality, though!

Deadly Neighbors 2

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Jul. 24, 2012

Rating: 0

so.. any feedback on the game, beta testers? good and bad comments are welcome.

Deadly Neighbors 2

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Jul. 24, 2012

Rating: 0

Well, that's about it for character updates. Gonna be making achievements/special game modes next. Hurrah!

Deadly Neighbors 2

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Jul. 23, 2012

Rating: 568

Added Cutters to the game, as a kongregate exclusive character class. more updates coming this week.

Developer response from nerdook

Added Tinkers, with electrocution, mines and sentry guns. Added Pyros, masters of fire.

Deadly Neighbors 2

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Jul. 21, 2012

Rating: 176

Added triggerable Abilities.. :D

Developer response from nerdook

I'll be adding new character classes and game modes next week. keep the comments coming!

Deadly Neighbors 2

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Jul. 19, 2012

Rating: 1642

Enjoy the game, everyone! My first attempt at "proper" turn based strategy. As a bonus, nicknames of Kong+ users who finish the game before release will be added to the final version... :D

Developer response from nerdook

If the game has a good rating, I'll consider adding new character classes, upgrades, etc. It's a lot of work to balance each new character class, and the starting 9 should be more than enough for now! If you like it, send me Kred Tips! :D

Formula Racer 2012

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May. 03, 2012

Rating: 4

Great game, well made as always. Great job, TurboNuke blokes! 5/5

Developer response from turboNuke

Woo Hoo ! Nerdook :) That's made my day.

Nuclear Outrun

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May. 02, 2012

Rating: 840

Added: pressing R now reloads your gun. You're welcome!

Developer response from nerdook

New weapons added! Go into Overtime Mode to learn what they are. :)

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