definite potential. add more levels where you need strategy such as waiting for your bounciness to drop to get through a gap or adding blocks that you can jump on to go up or trampolines or such
to whoever Jaywalker2 was responding too... one of the key targets in programming is to make code that is extremely reusable. The fact he's made so many successful games off of his ragdoll physics shows how excellent of a programmer he is
i like it :) took me a while to get used to it. the third level took me 12 moves. then i figured out the 'pattern' and got through 10 in the minimum moves possible. still playin it but I like it ;)
wow i almost thought people were actually right when complaining about AI and how difficult survival was... i hadn't tried it cause of the lag, but when i finally did... i made it through wave 32 not building a single thing since wave 25 and i wasn't even repairing
ok this game pissed me off at first because the bugs and lag.... then it pissed me off that it got a card and so many badges.... and now its pissing me off that it wont save my progress PAST lvl 19. i've gotten past lvl 19 for the past 3 days and it wont save my progress. i even have on my badge thing that i've gotten to lvl 25. whatever this game is bull. 1/5
well after getting 4002 frames i was pretty irate... but i beat it. kinda cheap way to kill skull REALLY easy... kill tom when hes on the left bottom for laser and then you can just sit there facing left attacking nonstop and the skull cant move :)
alright well i've been really busy but i wanted to add stuff to this but when i went to update it i accidentally saved over the finish version with an unfinished version X(. so after an hour of refinishing it i added in pause (p), mute (m), and made the intro thing go through the whole game
i dont know why people are saying this sucks so bad i like it a LOT better than 2. ya its harder to play than 2 thats kinda the point. if it wasnt any harder what would be the point in playing it? 5/5 and fav'd