Love the games series, hate the attitude of the developer. No badges, it has less than 600 plays. WTF do you expect. How about instead of screaming for people to vote it 5. (which it isn't) Let people decide for themselves.
Easy, but fun. Really love the concept of destroying castles. More levels, upgrades, progressive difficulty per castle, eg finsih all in one shot then start again but the CASTLES have upgrades. 3/5
@yogsloth, top right into the catapult, far left red via swinging ball, middle red, drop onto catapult. Fire catapult, drop green onto swinging ball. and done.
Tis a nice game idea, quite tough, but the game froze, several times, inbetween boss level and the next level. Also didn;t get any of the badges, been waiting 15 minutes now.
Back on not stolen. Tis a nice simple game, I do like the physics and levels. I would like to see a sequel with more levels, buildable levels, upgrades for the explosives and it would be fun to blow up representations of real buildings... Empire States, Leaning Tower of Pisa, Taj Mahal, etc etc.... Fun little game. 3/5
I'm thinking the physics are just fine to match the graphics and style. More levels please, 20 is just not enough. Liking the game, upgrades would be good, time delay perhaps, more strategy for placement also. Ideally I'd like to see real world buildings, Eifel Tower, Empire State, Guggenheim, Taj Mahal. Now that would be cool. As it is, nice start, too easy though. More levels.
Well it makes no sense to me, you don;t launch you fall, into the middle of the earth, by the time I get through I have no speed to do anything, seven days and I have made $3.38. Makes absolutely no sense, how do you launch?
Apart from one or two levels where there is no choice, this is the easiest hard badge I have found. You can pretty much change and deviate from the solution to do what you like. Nice concept, nice graphics and physics. Just too many alternative options and not really challenging enough.
Level editor is fun. Massive potential for a sequel.