I have also had the thing happen where doing something other than clicking the Big Crunch button screwed up my game. I managed to get my buttons and dimensions etc. back, but I wasn't able to buy anything, including clicking the Big Crunch button. I had to reload the page to be able to prestige.
The priority order for 'Max all' could stand to be adjusted. The tick speed is only a 10% increase by default, so it should not be the first thing that is bought automatically. Buying 10 of the first dimension instantly doubles your income unlike the other dimensions which need time to trickle down their effects, so first dimension should have top priority. Other than that, I don't mind the dimensions being bought from the bottom up.
For some reason, upgrading the factory using red blocks creates a crapton of extra blocks due to the bar instantly finishing, possibly several times. I appreciate instantly getting blocks due to the bar finishing when the timer gets shorter, but it seems you get a lot more blocks from that than you should.
Could you please add a line to the statistics screen that shows how far your statistic multi will stretch? The number currently shown at the bottom is meaningless, since it has no correlation to your current statistic multi and gives you no information how far you can go before your statistic multi becomes insufficient. On the other hand, making the game calculate how many pbaals need to be killed before your statistic multi is no longer capped by the god multi should not be hard.
Thanks for following up on my suggestion about the thing with the crystal factory levels no longer kicking off the clones, but now I have to click that + button whether I have enough clones at the time I upgrade or not. I actually meant that it should do that only if it can't add the clones necessary to produce at the higher level after an upgrade. Still, thanks for trying.
If I feed some of my pets individually, then feed the rest with the "Feed All" button, the game says "8 pets were fed with Mighty Food, the other 8 pets were feed with free food." The last part is wrong, though. The pets were already fully fed and didn't receive any additional stats.
Could you show the current upgrade percentage for each crystal type / grade combination in their respective lines of text? There's plenty of space, and it would make it a lot easier to see at a glance how far your crystals will stretch when upgrading.
The tooltip for "Multi from gods" in the ultimate pet challenge still says it is timed and increases by 50%, which contradicts the latest patch notes. Might want to update that.
Could you add some kind of estimate that shows you how many defender clones you need to passively beat UBs? The way it changes depending on CoP+ might levels and equipped crystals makes it really hard to determine how many clones are sufficient. I realize that different attacks from UBs make it vary, but I'd still like to have some kind of ballpark figure calculated by the game for me.
Could you add some way to see the true growth stats of pets, down to the fractions? Once you hit 1,000 growth, the fractional part isn't displayed anymore and you have to guess based on the total and the rounding the game does. Just add some kind of tooltip where you can see the full value, please?
It gives you the achievement if you haven't used it during that particular reset