Seeing from the vault that rare cards are 25 warbonds/card, and uncommons are 10 warbonds/card, shouldn't we be able to sell our rare cards for 25 warbonds, and our uncommons for 10 warbonds...?
50 Kreds for 30 War Bonds...basically one good pack. 5 bucks for a pack; that is way over priced. Obscene. If it was say, 5 bucks for 125 War Bonds, you'd have my 5 bucks. But for 30 War Bonds? No way.
As with many good games here on Kongregate, the prices for extra in-game goodies is obscenely overpriced. With Backyard Monsters, it is shiny; and with Tyrant, it is War Bonds. It is hard to stay competitive without War Bonds and now that Crafting was added to the daily crates, War Bonds are rare. You cannot basically do anything without spending money. This has got to stop.
This game needs an easier way to restore energy. "Oh, I just lost a mission...only half an hour until I can try again!" PLUS THIS IF WE NEED AN EASIER WAY TO RESTORE ENERGY
The thing that sets this game apart from other CCG games is pretty obvious: it is unique. No other CCG is like Tyrant. I would say 5/5, but there is one thing that bugs me: 1 WB in crates. If you were extremely lucky and got 1 WB a day, it would take nearly a month to buy a good pack. That fact that there is only 1 WB in crates is almost insulting.
Computer: *roll* single one. *roll* single one. *roll* single one. *roll* single one. *roll* single one.*roll* single one.
Me: *roll* single one. *roll* zilch.
WTF