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Sakubo's Comments

Comment

Monster Saga

Play Monster Saga

Oct. 10, 2012

Rating: 0

evolving = bad? ok that makes sense -_- did you at least bother to test it before releasing it?

Shop Empire 2

Play Shop Empire 2

Sep. 11, 2012

Rating: 5

it runs too slow / is too laggy. that absolutely kills any fun i would have with the game.

Bloons TD 5

Play Bloons TD 5

Sep. 01, 2012

Rating: 4

much better than btd4, great job

Endless War 5

Play Endless War 5

Jul. 27, 2012

Rating: 5

boring, laggy and every level is the same. why did it get badges again?

Snakes On A Cartesian Plane

Play Snakes On A Cartesian Plane

Jun. 28, 2012

Rating: 5

figured that i would be able to get all the badges for this one. then i unlocked death adder...

Sands of the Coliseum

Play Sands of the Coliseum

May. 31, 2012

Rating: 0

a fast-forward for battles and the ability to rename/customize party members would be nice.

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 29, 2012

Rating: 2

someone else mentioned it but a key you could hold (ctrl or shift maybe?) to be able to see health bars for each turret would be immensely useful. no other gripes besides that, and fun and addicting game.

Monsters' Den Chronicles

Play Monsters' Den Chronicles

May. 22, 2012

Rating: 1

i'd be lying if i said i wasn't disappointed about there being premium stuff, but this is one of the few exceptions where the content and quality are deserving.

Paladog

Play Paladog

May. 11, 2012

Rating: 4

oh wow this is awesome (:

Fancy Pants Adventure: World 3

Play Fancy Pants Adventure: World 3

Apr. 21, 2012

Rating: 1

for whatever reason, i can't pause the game using space which is unfortunate because i really want to change the control scheme :/

Axon

Play Axon

Mar. 29, 2012

Rating: 32

the power ups you can grab should not be able to lead you to a dead end.. that's pretty dumb :/

Memohuntress

Play Memohuntress

Mar. 09, 2012

Rating: 0

i don't like point and clicks, or object hunts or things like that but i can appreciate good music, art and story any time. 5/5 :)

Developer response from SpikeVallentine

Yay Sakubo, yay!

Arzea

Play Arzea

Feb. 19, 2012

Rating: 3

enjoyed the game, two things: 1. it'd be really convenient if spells automatically charged so you didn't have to hurt your finger holding it down so much. 2. instead of making half the enemies immune to damage unless you reach a certain level, maybe make certain ones only damaged by certain spells?

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Feb. 18, 2012

Rating: 0

the entire reason i play games on kongregate is because i don't want to spend any money, so i hate that you need to pay for half the game and not just for extra features like other games. that said it's very fun and addicting :)

City Siege 3: Jungle Siege

Play City Siege 3: Jungle Siege

Jan. 07, 2012

Rating: 1

@weirdguy i actually like the new spy attack a lot more because now if i need to kill someone i don't need to worry about wrecking an entire building and killing civilians now.

Kingdom Rush

Play Kingdom Rush

Dec. 23, 2011

Rating: 1

finally :D

Zombie Minesweeper

Play Zombie Minesweeper

Dec. 23, 2011

Rating: 22

not nearly enough powerups to deal with the zombies. i find the puzzles more than enough of a challenge without running in circles from wolves while i figure them out. it would be nice if the enemies didn't know exactly where the mines you figure out were so i could at least lure them into it.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Dec. 19, 2011

Rating: 4

@BDJ7777, click the globe at the bottom of the world map screen then click "Gosha"

Sugar, Sugar, the Christmas special

Play Sugar, Sugar, the Christmas special

Dec. 15, 2011

Rating: 3

i can't give this a 5/5 without a fast forward button :( just way too much time spent waiting.

Coins

Play Coins

Dec. 15, 2011

Rating: 0

awesome game. all my minor complaints have been mentioned in other comments but among them are: a redo button, a number showing how many moves you have for an ace that level (instead of counting) and perhaps a hotkey for restarting a level. another thing i wouldn't mind seeing added in a sequel is possible moves maybe being highlighted so you can see all of your options.

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