The coins don't last long enough for me to collect them. With all of the lagging and disconnecting, there just isn't enough time. Sometimes the next level comes on while there are still coins on the ground. What's up with that?
In all honesty, this game bores me. Winning the levels is easy if your team is stronger then your opponents. Perhaps I just don't like math - It just frustrates me how when it comes down to the battle, you mainly sit back and watch the action, rather then engaging in it with some interactivity. Also it would make more sense if as the components became more expensive, their weight went down, instead of up. I know this is just a game, but in real life, the value of metals is usually based on their lightness / strength ratio.
Level 26- Black "absence of color" ???!
No, Black is the absence of light, but the concentration of all color. Being an artist, this really pisses me off. :(
I enjoy this game, but, as other people have said, the physics are off. The larger planets have a weaker gravitational pull then the smaller planets, or suns.
Aw, this is so cute. I love the unicorn fish. However, I 'd like to point out that a sea turtle is NOT a fish. I took a photo of one and another fish and the screen said that I had taken a photo of two fish, not a fish and a turtle.
I think this game would be a lot more fun and rewarding if as the levels progressed, more fun and whimsical fish were introduced. Just a thought. :)
Otherwise, congratulations on such a unique and artistic game.
The controls are almost impossible when level 8 rolls around. My computer starts lagging badly, with all of the explosions, and this makes it almost impossible to throw the people into the nest. My mouse just "sticks," and thats it, I'm done for. Maybe there is some way to reduce the lag on the later levels? I'm no game designer, and so I have no idea. You however, are another story.
What I really wish, is that when you lose, and you get to choose a level, you could choose the level you left off at.
There is something wrong with the badge. I've apparently won it, but it hasn't shown up on my profile page yet. Other then that, though, I really enjoyed playing it.
I like how you can "feel" around the astroids and can detect where they are by moving slowly, and seeing which way you are dragged. How fast you are dragged, the bigger the gravity, the more mass the planet that is pulling has.
118!!! Gah! At first I didn't like this game all that much, but the more I play it, the easier it seems. At first it seems random, and it is, but there are techniques to dealing with each type of problem.