I'm giving 5/5 based on the fact that the game was fun, and I still wanted to play after reaching Goddess lvl all keeping in mind that it was made in 3 weeks. If you had more time, I would like to see the enemy diagrams as mentioned by other players, and some sort of modes like "collect X within 60 seconds" for a more complete feel. Still, it's just dumbfounding what you guys can come up with and create in such short windows of time! Great job.
@aemkei I think that most games like this should be considered educational due to the fact that they teach you time/resource management and problem solving. Just like a puzzle game could be considered educational. :/
go to dungeon>go to cow level>tab,enter,tab,enter,tab,enter,tab,enter,tab,enter,tab,enter,tab,enter,tab,enter,tab,enter,tab,enter,tab,enter,tab,enter,>go to potion shop>spend all money on strength potions. repeat. Why do I keep doing this? It's fun.
"You open the treasure chest... It contains heaps of gold! You wade your arms through the treasure. A giant tongue jumps out of the treasure. You jump back, and the treasure starts biting in your direction..." YAY a mimic!
It's amazing that Jon is actually going to make at least a little bit of money on this game from the weekly prize (assuming nothing better comes out today). "TAKE THAT ESTABLISHMENT!"
mythbusters busted the 100mph sneeze "fact" the fastest they could produce was around 35 mph. most of the trivia seemed to come from some Uncle John's Bathroom reader books (which are AWESOME, and there's that John name again!)
leet!
To echo kingddd, you not only put the game up in the same month as Learn to fly 2, but you did it in the last 2 days of said month... Oh well, maybe it's still like 1250 dollars for 2nd? Great job either way!
VERY good idea and a great start to what could be the "time killer" game of the year. Expand it a little bit as others have said and it will be quite addicting.