Just to contradict those other 5 comments before mine, I love that you have to keep attentive to control your aim! Once you get the hang of it it's not too bad. Please don't change that.
However, there does need to be more to it to be more than a play-once game.
76500 first try, but not that interested in trying again without some impetus.
Good idea. Would suggest having only so much... whatever it is we're spewing, that can run out and need to recharge. Add different difficulties. Beyond that, extend as you feel necessary - more complicated isn't always better. 4/5 from me
As MikeShinoda said: needs a start button each time you begin a level - including after death.
Level unlocking would be nice. I appreciate the challenge and all, but I'd like to see the rest of the levels (I've only got to level 2) without having to go through all of the previous ones each time I run out of lives.
Also, your collision detection is rudimentary - it's possible to jump through walls.
Need to make sure the music only plays once! I had it playing twice at the same time, slightly out of sync. Was very irritating.
Besides that, pretty pants.
I guess I'm on an asteroid, but the screen is still on Earth. Have nowhere to go... Is this a glitch on my system (has done this several times before now) or a bug in the game? Either way, how to fix?
Very first screen is bugged. Asks me if I want to start a new game (my first look at the game btw) and doesn't give any choice to say yes or no. 1/5 until fixed.
Would like to be able to choose what attack I'm going to use. Other than that, a fairly repetitive, mindless, hack-and-slash game that can entertain for roughly 4 minutes.
The strictness of sudokus is part of what makes them enjoyable. Any published sudoku should be solvable purely with logic - no guessing ever involved.
However, this isn't sudoku and I enjoyed the puzzle. 4/5