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Tarus' Comments

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Gravity Master

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Nov. 28, 2008

Rating: 0

Nice game, if you made it yourself, awesome work, but it's a copy of a different game and a bad one at that :(

Lone Tank

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Nov. 26, 2008

Rating: 0

Rick, you spoiler <

Lone Tank

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Nov. 25, 2008

Rating: 0

'Colonel Bogey March' or 'Bridge over the River Kwai'

SeppuKuties

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Nov. 24, 2008

Rating: 0

You can finish level 3 with 1 death :)

It's a fish-eat-fish world

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Nov. 24, 2008

Rating: 0

3/5 , will be 4/5 after the API + goodies upgrade

It's a fish-eat-fish world

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Nov. 24, 2008

Rating: 0

I really like the concept. Definitely speed it up, also make the health look flowier (and/or more of it to start with), Graphics are awesome :)

Lone Tank

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Nov. 24, 2008

Rating: 0

What should be my #1 priority to fix?

Chemission

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Nov. 23, 2008

Rating: 0

Pretty nice, but too closely derived from Shoot IMO

Lone Tank

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Nov. 23, 2008

Rating: 0

Thing is, when you have the gun upgrade you can essentially keep going for ever (if you don't factor in helicopters). As it is now, you can get gun upgrade at about 800m, which gives you 600-700m of breathing space before the helicopters come. Try out some different techniques or see my tips in the description... games are meant to challenge, no?

Lone Tank

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Nov. 23, 2008

Rating: 0

Do you think I should make the gameplay somewhat easier? Like increase starting health by 30% or something?

Lone Tank

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Nov. 23, 2008

Rating: 0

The Clam, your metal is on the top right corner of the screen...

Lone Tank

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Nov. 22, 2008

Rating: 0

Wheel upgrade increases your rotation, so you can do loops and not get stuck in the rocks as easily. If you're almost dead, with wheel upgrade you can go backwards for a short rest. And yes, people with AK-47's are retarded :) /off to sleep

Lone Tank

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Nov. 22, 2008

Rating: 0

You end up going horizontally, kill pitchforks and Shotgunmen before they get in range, and get enough metal for upgrades before you get overwhelmed :)

Lone Tank

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Nov. 22, 2008

Rating: 0

Try weaving from side to side, rolling on the rocks a little, if you're stuck at <1600m ;)

Lone Tank

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Nov. 22, 2008

Rating: 0

Main problem I think is that people can't get past the helicopter...

Lone Tank

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Nov. 22, 2008

Rating: 0

I know, it's sad :( I'm posting the tricks I use in the Updates section, though. No fun in winning at a game you've made :P

Lone Tank

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Nov. 22, 2008

Rating: 0

I'm hoping after the contest it gets a badge or two :/

Lone Tank

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Nov. 22, 2008

Rating: 0

I'll beat you dsadsadsa! My weaving skills are godly. I think.

Lone Tank

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Nov. 22, 2008

Rating: 0

Aioria - there are 'bosses'... try getting to 1600m :) 1337 - The bullets hit 'problem' is an intentional random factor... as for the dissonance, indeed, I'll have to work on that.

Lone Tank

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Nov. 22, 2008

Rating: 0

Thanks for commenting, Dalron! As I said in the description, the original plan was to make a long campaign with different terrain, but I realised I simply had nothing to start from so I tried to polish a simplified arena mode instead.

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