This game wouldn't suck if... A) Enemies couldn't just start kicking you to death with no way of countering/blocking it. B) Archers didn't greet you with an arrow from offscreen that you have no warning or defense against. C) Kicking the enemy was actually a useful technique. If you attack them after stunning them, they counterattack immediately. D) The attack you used wasn't a total crapshoot. Sometimes the sword decapitates enemies, sometimes it dings off 1/10th of their health.
This would be a good game if arrows weren't completely abusable. Once you upgrade arrows, you can let enemies throw themselves against them indefinitely. From there, you can leave the game running to farm experience. I wound up with all upgrades by level 7.
So, I started out giving this game four stars, and I've been removing a star every time I hit the glitch in the final boss. You're down to one star. Seriously, bugtest your games before you upload them. If not, I hope this gets voted off the site.
So, that bug where you run into a block that's too tall to jump over in the first level? Preeetty awesome. And that bug against the boss where you fall through the floor and have to PLAY THE WHOLE GAME AGAIN? OH MAN I LOVE IT.
Man, fix this.
This game is entirely luck. If you get too many balls on one side, there's absolutely nothing you can do about it but watch your ball go over the edge.
Shitty.