I just unlocked boris and he is much weaker than my other party members because he doesn't have any gear. . . while I dont think its a good idea to get gear for characters not yet unlocked. . . it also isn't a good idea to get a new character without any gear because they are 5x-10x weaker than the other members at the same level
i understand what you mean, that was a hard decision to make during game design, in our studio we believe that some games that give the gear for characters you have not yet unlocked feels stupid and frustrating, so you have to unlock a character before getting gear. This ends up making the character less powerful as you said but if you send your Map Missions you get chests and he/she will be geared up fast. Chest can also be obtained by Quests and daily login.
@x7100: You're just in the very beginning of the game, later 1k mt can take less than a minute. For me all of my upgrades cost over 1million mt and its unbearable :(
Offline Mt gains are still broken. I just opened the game after about 3 hours of it closed and got 800m cash which seems about right, but only 600 Mt. 3 hours of mt would have been much more than that, I can get 600 Mt in like 2-3 seconds active play
The circles' HP doesn't scale fast enough, My strongest balls are doing 18k-24k damage on levels with strongest circles having only 8k HP. Not to mention I'm on level 3k and its just never ending, still clearing each level in 3 seconds just like at level 2k. . .
@Mnchngrnqs: poison works, its just that other ball's damage overwhelms it quickly. for example mine does 120 second but my strongest balls are doing 2-5k damage. but every once in a while I see poison ticking down on a circle
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wow reseting was NOT worth it. 3 divine lense so I could get a useless divine click and .5 multi to buildings for only 1 game? And all premium currencies cost 10 lenses.
Could be a good game, but the it needs brakes or auto-targeting. Always having to face the enemy you're targeting while you're moving faster than them is a pain in the ass
breath of death is the most retarded skill. You can only use it once, and that's not once a game, that is ONCE. It should be changed to once per game. here is a better idea for the skill: get rid of the % chance, change it to 100%. each level allows you to use it one more time per game, so max level 5 you can use it 5 times on non-boss monsters.
i understand what you mean, that was a hard decision to make during game design, in our studio we believe that some games that give the gear for characters you have not yet unlocked feels stupid and frustrating, so you have to unlock a character before getting gear. This ends up making the character less powerful as you said but if you send your Map Missions you get chests and he/she will be geared up fast. Chest can also be obtained by Quests and daily login.