The book clicking is completely unnecessary. It doesn't add any additional gameplay to an otherwise great game. Author needs to reconsider something else either time based or even holding down the button.
Like others have said. Mage can range everything. While in the other lanes, the enemy can range YOUR hero do death and unless you have range present it's over. I basically need to fully fill the other two hero with archer and melee support before putting any additions on the mage. Unbalanced.
Some of the later boards on hard is unfair. Even if you put johnny at the entrance so they trip the stealth guys. The stealth length lets them get almost right ontop of the cows. Which will give you enough time to get a single shot off before they reach the end. So it's all based on chance, if the tower you put back there DOES NOT stun or fear them, you will not kill them in time. Add in misses.... Good game, but that's not skill, it's purely luck to on those.
Sometimes the pop-up bubbles gets 'stuck' and stays on when nothing is underneath the mouse. Moving the mouse around does not remove the bubble. New bubbles will appear and disappear correctly but the 'original' bubble stays visible on the mouse.
I can confirm the inventory bug. I have 6 inventory slots and it has not filled the last (6th) one the whole day. I'm almost close to picking up 7 bags and I'll see if it fills all but the last one after that.
Save bug... Was level 22 and had to refresh the page. When I reloaded the game the character dropped back to level 18 for me. The strange thing is on the listed grindchars page, it's listed as level 22 even tho I'm at 18 (after reloading).
Not that well as it is. Shouldn't take 2 waves to do an upgrade. Money is alright, just way too long to upgrade. No time when the game starts either. Just need to work on some timing to make it better.
Almost everything is fine, except for FRIENDLY FIRE. That completely spoils having troops on the board. You send your troops out and when they get near the castle, you need to stop shooting or you do more damage to your men then they do. Completely sucks because of that.
Well, it seems to have stopped crashing. I just finished the final level. Nice... 'surprise' =P
I see there's a cap on damage reduction. My items was at 110% damage reduction but it only showed 80% to melee, range and magic. Guess that's fair, no invulnerability. Is there a haste cap as well? I was sitting at 61% haste and '1' speed, whatever that means.
You should make that last level 10x harder. LOL... 1 single dragon and archers completely locked down the left spawn point. Nothing got thru til the boss. Right side took 2 dragons to lock down.
Also, what order does the items go from? Magical (lowest), rare, legendary, epic and artifact (best)?
Well, that's it. Was on level 7, 50-60+ish levels or so (not sure exactally which) and it blue screened. I reloaded it before starting also. It really isn't that hard. If you can survive the first few waves, everything is easy. This and the last level felt way to easy. With 50+ rounds and it STILL blue screening, sorry but it's just not playable. After an hour in and it just crashes, that's not fun.
Would be great, if it would stop blue screening. Happens quite a bit. Usually at the end of the round it seems. After 'killing' the last boss, maybe an item would float up but I think it's crashing when it's tring to go to the using points screen after winning a map.