EASY way to win: 2 Rumbaro (evolved banana throwers), 1 Blazern (evolved dragon), 1 misc. tank or second Blazern. Max out the 2 Rumbaro first - agility then strength.
At first, I thought the game was quite good ... but the more I played, the more my guy randomly stopping and refusing to move again for a sec or two really started pissing me off, especially in later rounds when health potions are ridiculously expensive.
A way to reload your weapon manually would be GREAT ... also, more information about the guns would be nice (ex: semi-automatic, burst fire, automatic)
For a ''demo'' game, the only option I'm being allowed to click is the 'buy full version' button. Sorry, but no thanks. I'll look elsewhere for further time wasting.
A very fun, retro style mini-game compilation. My only issue with it was that after the duck hunt variant, the ducks remained flying in my background throughout the rest of the mini-games ... that was quite annoying and distracting.
The easiest way to beat lv 7+ - have the fastest legs equipped. The special reloads faster than it runs out ... this allows you to have the absorbing shield up all the time (so you take no damage).
Also, there needs to be a better explanation of what the lv 10 3-star bonus does, if anything.
No, at this point that star is there for flavor. (not everything in the game is +stats).
Maybe on what ppl say here i can implement some gameplay feature for it on a future build.
+ i hope kong will implement badges in this game and the finding of all the stars will go there.
I have encountered 2 bugs: 1) Endless wave doesn't end after 5 min, but continues indefinitely at 00:00 (I manually quit after round 110). 2) Endless wave froze the game after timer reached 00:00 (separate attempt from 1).
I'm guessing GameBuilder15 whispered a lot of people about updating the game and working on the lag - not sure what he/she did, but I destroyed day 25 first try. Congrats on reducing the lag tremendously! Now the game's 5/5
No, at this point that star is there for flavor. (not everything in the game is +stats). Maybe on what ppl say here i can implement some gameplay feature for it on a future build. + i hope kong will implement badges in this game and the finding of all the stars will go there.