aguyuno said: "but it's an ORIGINAL IDEA. You know how rare that is? Every game these days is a shooter, or a tower defence, or some random RPG. Thank you, undefined, for this truly original idea."
Not really. Actually, this is the exact principle of every dating simulator game out there, and some other games.
This one gets a bit boring (I wouldn't play it twice). Also, I don't get why my pet is to remain completely unknown when he has like 100% fame, 100% combat repute and 50% magic repute... sounds kinda weird.
Even with the walktrough, this is a fking pain in the ass. Without the perfect moves and perfect timing, you're screwed. Not a bad game though, needs more and easier levels.
Yeah definitely stay with geometry wars' original enemies. Your star enemy and triangle enemy that need a rear kill suck and ruin your game as soon as the area becomes a bit messy.
Geometry Wars is better. You should have done a strict rip-off.
Enemies should spawn further from the ship, and maybe drop the ones that need to be killed from behind.