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UltimateChaos' Comments

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Cursed Treasure 2

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Sep. 14, 2013

Rating: 2

My only complaint is that the levels are starting to have too many rounds. At some point earlier in the level I've already "won". (Have towers in all the key places and have max mana and plenty of gold). Then I just have to grind out the waves and deal with lag...

Swords & Potions 2

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Aug. 30, 2013

Rating: 0

I can only add this to my shop if I rotate it but I can't add it to my shop until I rotate it...

Min Hero: Tower of Sages

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Aug. 17, 2013

Rating: -4

So, if I lose you make me walk all the way back from the last healing stone? Also, I have to go back to the lobby to switch minions? Harsh man, harsh.

The Last Door - Chapter 1: The Letter

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Jul. 26, 2013

Rating: 2

Specifically, the character seems to move godawfully slow when carrying the lamp

The Last Door - Chapter 1: The Letter

Play The Last Door - Chapter 1: The Letter

Jul. 26, 2013

Rating: 12

I love the genre and you definitely are a skilled storyteller, but this game just does too many things that an adventure game shouldn't. For one, while most adventure games do have you returning to certain areas to complete puzzles, the amount of backtracking here is a bit excessive. Then the bit with the wall about "I don't want to make a mess" is a bit confusing. It leads us to believe that the hammer ISN'T what takes down the wall even though it is... Triggering the cat is also poor implementation, you can do everything you can up to that point and solve all the puzzles but you can't continue until you traverse all the rooms again and find the specific one that triggers the next scene? Just... ugh. Also, the main character moves pretty slowly for a game with a lot of backtracking. I'm not sure if it's trying to build ambiance or what, but it really should either be sped up or the backtracking should be toned down.

Questopia

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Jun. 14, 2013

Rating: 1

Every starting name/race is a specific combination from Heroes of Might and Magic 3. Very nice!

Disaster Will Strike 2

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May. 24, 2013

Rating: 2

Innovative game with diverse powers, but very simple to play and experience. Excellent =)

The Grinns Tale

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May. 13, 2013

Rating: 5

Did something happen for it to get removed? Please let the mute sound/music options persist upon logout.

Giants and Dwarves TD

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May. 11, 2013

Rating: 0

I have to say, I am LOVING this game. My only caveat is the lack of a speed up button, but I do like that we can immediately send the next wave when the previous one is finished, if we wish. Being able to place/upgrade towers while paused would be a nice touch, but is no means necessary.

Ninja Slash

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May. 10, 2013

Rating: 4

When you're in certain screens like the shop or the dojo you can click and drag in order to see more of what's there. This should be explained somewhere, possibly in the instructions tab!

Ninja Slash

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May. 06, 2013

Rating: 3

It says I unlocked Shiro, but why can't I see anyone new in the roster menu?

The Grinns Tale

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May. 06, 2013

Rating: -3

I saw that the sound/music settings now persist. Thank you!

The King's League: Odyssey

Play The King's League: Odyssey

May. 03, 2013

Rating: 2

I appreciate all the references to medieval literature and such!

The King's League: Odyssey

Play The King's League: Odyssey

May. 02, 2013

Rating: 2

Shared hall of fame is cool, why not a shared class database?

The King's League: Odyssey

Play The King's League: Odyssey

May. 02, 2013

Rating: 2

Thank you so much for letting us choose to start with or without sound =) It's a very considerate option.

The Grinns Tale

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Apr. 25, 2013

Rating: 252

I really would like sound/music settings to persist on different plays. I always turn the sound and music off when I load the game and sometimes I don't want it to make any noise while opening.

Siege Knight

Play Siege Knight

Apr. 14, 2013

Rating: 9

I was kind of hoping we'd get to go inside that cool looking doom portal thingy...

Super Duck Punch!

Play Super Duck Punch!

Mar. 30, 2013

Rating: 3

I figured it out. On the levels with multiple hydras, there's so much lag that you need to hit space bar a bit before you go into the revive area, since it will take a little bit to register

Super Duck Punch!

Play Super Duck Punch!

Mar. 30, 2013

Rating: 6

IS it just me or does the revive bar seem to not be smooth? Like, I know I pushed space where it should have been over the heart, but when the smoke clears it's past it. Maybe it's just lag I guess, but I have a pretty good computer.

The Grinns Tale

Play The Grinns Tale

Mar. 14, 2013

Rating: 5

If we can't feed our troops outside of battle, can they at least find a way to feed themselves when they aren't fighting or while we're not logged in? It's strange that they apparently don't understand how to eat on their own.

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