Good premise, nice base, but not yet anywhere near a finished game. Just bought one of everything and once I could build a level 7 Gecko tower, game over. Build one at the entrance and hold down the spacebar. The levels will fly by.
Ok, so I have a complaint here, unfortunately, as the game was just a great piece of fun. But, I digress, at being unable to pass the 3 door choices where the first is the barrel jump, the second is the pressure switch spikes from above, (which can be ducked under) and the third being the proper way to exit, but the evil guy was guarding the way. Darn, I meant to attempt to hit him with the spikes and take him down, now I've reloaded the page and would have to do it all again. Anyway, pretty decent game here, definitely relaxing for the first run through at least.
For one, I love the game, and just wanted to put that out there.
Two, I noticed the new recycling ability works wonders with the Greater Chaos Demon. not to mention how I cycled through the effects of like 5 structures in one turn...
Bug found: If you target your own ship (or at least a devourer in my game) it gives the -2/-2 but does not use the card or disable the ship. I was actually able to click it twice (to give me -1, didn't need more then that or try for more since I was against a mirror shield) and still retain the card to use on another enemy ship, on whom it worked as intended.