All your game from this serie are like different level of the same game. I like them, but could it be possible to merge them in a single bundle? Otherwise, very interesting.
All the other game from your music serie are feeling almost the same. This one is really something new. But I'm not sure I have the same feeling playing this that I have when playing other rythme base game (Samba, DDR, GH). I dont get into the beat as easilly. It feel like i'm only clicking and that i'm not actually interacting with the beat. Maybe it have to do with the slow incomming note. Not sure. Still a nice try, its not easy to reinvent this genre.
hum... well... uh... nah... sorry I dont like it.
Nice graphics, but really using zelda/navy to do a shooter game is not that great. An original theme is always better.
Jmtb02 is authorize to do good looking simple application with the kongregate color palette. :P Even if its not a game, its better than many other little game posted here.
Surprisingly I like the statement behind the game. I've seen lot worse political violent game with Sandam or Bin Laden shooter game. Altought I'm not sure your game qualify to the new "serious game" trend. I guess its open to debate.
Nice goal. A kill Waldo game! ^^ I'd like to see it grow and to identify target not simply on color but on behavior patern. Better graphics and sound maybe with less character could be more interresting.
The idea is good but really controling this kind of game with the mouse is easy. You just have to try to keep up with the ball and the paddle wont miss. You start loosing when the speed get to high. It need variation and powerup. Like pixtiz say, its way to grey, you need a theme and a cool design.
Nicelly done. Took me I while to understand that you ad to catch the seagulls (I have the bad habit to not read all the instruction the first time). The idea to do 2 thing at once is very challenging. Goal are keep simple but everything is great, to design to control. @Dusty : Collision are not a problem for me on this game