Games Achievements My Kong Sign In

Wordblind's Comments

Comment

Cake Shop

Play Cake Shop

Mar. 09, 2009

Rating: 0

I don't know what to be most horrified about: a recycle bin for food, the colony of supermodels with questionable diets, or the confiscation of tips for store improvements. Decent game, but a little easy. It could use some complications: limited lifetime for prepared items, tip penalties for bungled orders, ordering and payment phases, etc.

Bible Fight

Play Bible Fight

Mar. 07, 2009

Rating: 0

That is, for him to use one.

Bible Fight

Play Bible Fight

Mar. 07, 2009

Rating: 0

I don't find Satan particularly effective. All of his special attacks are slow enough to fully block, assuming you even lay off on the distance attacks long enough to use one.

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Mar. 05, 2009

Rating: 0

A true NES-type RPG experience. (The failure of the cartridge save-chip was always a WHEN, not an IF.) I am looking forward to the new chapter, so I can play without worrying about Windows Update rebooting my computer during dinner.

Greedy Glutty

Play Greedy Glutty

Feb. 22, 2009

Rating: 0

Sound would add a lot to this game.

Papa's Pizzeria

Play Papa's Pizzeria

Feb. 18, 2009

Rating: 0

ANOTHER HINT: Don't unlock the later customers too fast. You may not see a customer for 30 days after you unlock the next one. (I speak from bitter experience.)

Vector Blast

Play Vector Blast

Jan. 29, 2009

Rating: 0

You Win? Why is there an arbitrary end to this game?

Chess Tower Defense

Play Chess Tower Defense

Jan. 29, 2009

Rating: 0

This is a nice change from the more/bigger/faster towers theme.

quatris

Play quatris

Jan. 27, 2009

Rating: 0

This game really needs a pause button.

Tank Assault

Play Tank Assault

Jan. 27, 2009

Rating: 0

It looks like a good start of a game. The vector graphics are a plus. Movement should be WASD if you want right-handed players. The tank should be able to stop at anywhere, not discrete points, and the wrapping behavior is a little strange.

Epic War 2

Play Epic War 2

Jan. 05, 2009

Rating: 0

About half the map should be taken up with a giant Shire where they produce all the cannon-fodder/hobbits. Hobbits and artillery got me through most of the game. (I needed angels/dragons to stall the final boss out of smashing-range of the cannons).

Dreams

Play Dreams

Dec. 02, 2008

Rating: 0

Great artwork! The only quibble I have is that some of the differences have ambient glows that end abruptly at rectagular edges.

Zilch

Play Zilch

Dec. 01, 2008

Rating: 0

Here's how the author could make these complaints more amusing for all: collect 120 of the most ridiculous and create an AI Awards feature. I can just see someone whining, "The AI always gets four Free Rolls in a row, except when I am about to get a badge for it."

Zilch

Play Zilch

Nov. 30, 2008

Rating: 0

I am shocked--shocked, sir--that you would include an element of RANDOM CHANCE in a computer game. In these modern times, we have outgrown such primitive concepts. In our enlightenment, we realize strategy is a colloquialism for leveling-up, just as tactics is only an expedited rate of button-mashing.

Cherry Picker

Play Cherry Picker

Nov. 27, 2008

Rating: 0

Good idea, but too easy. Player should have to bounce to move across the ground, and even in the air, horizontal movement should have limits.

Triangles

Play Triangles

Nov. 17, 2008

Rating: 0

The problem with this game is that, by the time you are up to 7-8 triangles per side, your mind is too numb to compensate. 25,000 was way too high.

Defend the Asteroid

Play Defend the Asteroid

Nov. 09, 2008

Rating: 0

I like the cartoonish look and background scrolling. You need a transition to the upgrade screen so players don't accidentally buy something. Instead of showing "insufficient funds" message, gray-out anything the player can't afford.

Oroboros

Play Oroboros

Nov. 09, 2008

Rating: 0

This is a fun game until you max out everything. After that, nothing can really kill you. I would love to see bosses added.

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Oct. 31, 2008

Rating: 0

The number displays are selectable, which can be annoying during a laser sweep of multiple targets. Otherwise this is a good game.

Reincarnation: ADDO

Play Reincarnation: ADDO

Oct. 30, 2008

Rating: 0

Nice teaser...I definitely want to play the series. The hot-spots could be a little more generous, though: all of yarn rather than just the dangling bit, larger bit of floor, etc. I would suggest a beta-tester for this...once you know where to click, clearly it's going to seem obvious to you.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate