A little while after hitting level 40 my game froze and flash player became unresponsive. Now everytime I try and continue I get a black screen and it crashes my flash player in google chrome.
There is a glitch where if you reach full encumbrance before finishing a quest you will endlessly try and leave the area and cannot continue without suiciding and losing everything
I wish the cars could be damaged or I could just have spikes all the way around my car because the A.I. constantly cut me off and slam into me with the least regard to safety. Someone needs to flag these drivers.
Like some of the new changes. The "trail" needs to fade much faster and with time, not movement it should look more like a little effect, maybe change the opacity of it to start with or a grainy or even different colorful effect. A level select would be nice and pressing space and/or r to restart would feel much better. Experimenting with walls growing, in any direction, would be good. Also experimenting with simply different colors instead of having the white spaces in walls would make levels look nicer and give you an idea of where to place certain colors later if you do get an artist or decide to work on a glowing neon style (Which if you do I would advise labeling as Maze Marathon 2, even if you add no new levels, simply because this game has fallen off the new games list and not gotten enough attention from the community, mostly because of the lack of color). This game is showing a lot more potential, hope to see more work.
Like the idea and hope for a sequel, with maybe more bosses and different scenarios such as having a sword, using magic, or maybe having no weapon and having to make the boss hit himself. 5/5
Decently made for a days work. The movement seems to be unresponsive, don't know if its the Unity player or what but when you stop holding a direction you will keep going a bit and trying to change directions back and forth quickly doesn't work at all. More work into level design (maybe a few twists or some other impediment from the goal) along with some work into the stuff you have in the upcoming features and a better picture and maybe title for the game and this could do a lot better (and get a lot more people to give you comments and advice). Wish you luck with this.
This game is just amazing. People don't seem to understand that every level is different and the notes you play determine where blocks are placed and they will just use the random feature every round, taking out most of the fun of the game. I wish you good luck in the competition and can only hope that this game get rated fairly and not destroyed by people that don't understand music but want to play a music game. 5/5
@Then try Daisy or Ben the game is less fun single player and much harder but still playable I hope the problems in co-op get worked out and this game gets back up and fun again
Nice game, but a little frustrating and repetitive with enemies going straight for the gate instead of you, having to click each individual target you want to swing a sword at because none of them go for you, and going through only getting 1 new ability each night with no one to upgrade them to your own preferences.
Decent game. Havn't seen a stair fall game in a while, and it would be nice to see a well-done one. This is a good start and could get better with multiple levels (with total point requirements to unlock like drop dead or a high enough score on the previous level), more interesting graphics (whether it just be more colorful or a rich terrain and people), and upgrades of some kind, like more sturdy characters and limbs, or bombs of some kind, like the secret I found that let me get the high score. 4/5 and hope to see more
This is a toned down version of dino run for an app they released which will probably and hopefully end up in kongregate arcade, though it would still be 100 times more fun if they had kept the upgrades or at least the secret eggs.
@titan360 with the all colors power-up in the last second and a half or so of the duration you will flash the color you currently have selected, I'm not sure if you can switch during it our not, so at the end of the duration you can jump swap to the right color and be fine and if thats to hard think of it as a power-down and avoid it.
Nice game. Would like to see some form of return after sending a unit to the enemies portal (I found myself getting legendary units to just have them kill a few weak units and do 3 damage to the enemies portal). A simple return to the unit list to be able to summon it again after reaching the enemy portal just as playing the card would or a return of some resources would be nice.
Amazing with almost limitless potential. This displays what can be done with the Unity player. As this game stands right now it is a very good game, like an upgraded Motherload type game just without the upgrades. The path this game could go is absolutely amazing. This could become a multiplayer, mine, collect, and exploration game with upgrades and provide almost infinite replayability and fun. Hope this game advances and is finish 5/5.
I had this game a 5/5 was loving it but man level 11 showed this isn't a good fast thinking real time strategy it had become a matter of clicking to try and reset your opponent spawner by spamming units at him while he did the same. I have to give this a 3/5 just for becoming a gmae of who can click faster against a computer that can do it instantly.
The novelty wears off fast when you realize you have to defend mulitple points by running back and forth. IMO I think defending a single point in a final effort to survive with possible upgrades and pretty much and expansion of types of games already in kongregate by adding and extra dimension would be a great path to take.
I'm still trying to track down this bug (and the world map resetting bug). I haven't yet been able to reproduce it on any of my computers. :(