Good point, the numbers do get very big, I've made it so large numbers display mil, bil, tril and added an exp bar with a % too. I still need to fix large exp going into negative.
Need:
1. The ability to create external preservation of progress. (with the update, the game went from the beginning. The 49th floor was)
2. The ability to start the game again.
3. Something needs to be done with the skills of monsters. The price of one skill is one mana, the other six. There is almost no difference in damage. This is a little wrong.
4. would like objects increasing characteristics to be global
1) I think saving is ok now.
2) Good idea,I have added a reset button on the settings page.
3) I have added some building upgrades to make abilities with more mana useful
4) Do you mean all monsters you take with you in the tower or all monsters you store in house?
Thank you very much for your feedback!
[https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fprnt.sc%2Fmuyreh] At the current level of character development the required number is too large. Logically, it should not exceed the required amount of resources to the next level of the character’s building (6ab).
Hmm, we are still not sure what you are implying. Feel free to send us a PM later so we can chat about it! In the meantime, we've added both screenshots to our buglist so we can look into it further and figure out if there is an issue.
That screenshot was perfect, thank you, i'll look into why it does that! Thanks for all the feedback and for playing. Edit: This has now been fixed.