Gravity Gambit

Gravity Gambit

by HalfFastGames
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Gravity Gambit

Rating:
2.4
Released: December 30, 2010
Last updated: January 07, 2011
Developer: HalfFastGames

Tags for Gravity Gambit

Description

Slingshot your escape from the Black Hole's deadly grasp. Use gravity to help Floorp, while avoiding the dangers of space.

Don't let down your Guard! The space around you is constantly being dragged towards its demise.

Hazards in Gravit Gambit:
** Pulsars
** Spacemines
** Exploding Planets
** And more, will hinder your escape!

How to Play

Click the launch button to Sling forward.
Holding the Launch button shows the launch angle.

Keep Moving Up!

Rescue Survivors if you can!

Developer Updates

Dec 30, 2010 4:50pm

Recent Upgrades:
Added survivors which can be rescued as an additional challenge.

Additional FX surrounding Black Hole, emphasize that it is in fact going to kill you.

Minor visual tweaks, and bug fixes

Comments

0/1000
tortnotes avatar

tortnotes

Dec. 30, 2010

8
0

Great concept here! My advice: Make it a bit clearer what makes you die--I couldn't tell if I was supposed to have a health bar or what. Simplify the art a bit. The planets and stars looked great, the space junk was fine, but the background was busy and distracting. Maybe make things a bit slower in the beginning, then ramp it up the longer the player survives?

leodur avatar

leodur

Jan. 13, 2011

2
0

I love this game. I'm addicted to it realy.
the I pad version that I bough is way more difficult. (and freeze just a little sometimes)
please remove the enormous lauch button, what is the use of it? we just have to clic/ tap the screen anyway so a clic anywhere would be fine.

tortnotes avatar

tortnotes

Dec. 30, 2010

2
0

Oh, and just because Unity lets you do 3D text doesn't make it compulsory. Just sayin'.

HalfFastGames avatar

HalfFastGames

Dec. 31, 2010

1
0

Thanks for the feedback! We should have an update in a day or two based on your responses.

JF
Half Fast Games

Waterwraith avatar

Waterwraith

Dec. 30, 2010

3
1

It was pretty good, but it was unclear where you were supposed to be going really.

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