PULL//PUSH

PULL//PUSH

by Kayko
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PULL//PUSH

Rating:
0.0
Released: July 17, 2026
Last updated: July 17, 2026
Developer: Kayko

Tags for PULL//PUSH

Description

PULL//PUSH is a fast arena roguelite where enemy bullets are your only weapon.

Hold Space to pull incoming projectiles into orbit, move into position, then release to fire the entire storm back through the enemy wave. The longer you hold, the stronger the returnโ€”but heat, orbit capacity, and reduced movement turn greed into danger.

Clear short waves, choose stacking upgrades, build ricochet and chain-reaction synergies, and face a boss every five waves. Chase perfect releases, huge multi-kills, and a place on the leaderboards.

Features
- Instant movement, aiming, and magnetic projectile control
- Perfect-release timing with brief slow motion and bonus damage
- Stacking roguelite upgrades and build synergies
- Multiple enemy attack patterns and a boss every five waves
- Score, wave, return-size, and combo leaderboards
- Short runs built for repeated high-score attempts

Age suitability: 7+ โ€” abstract fantasy projectile combat, flashing effects, and explosions; no blood or gore.

Privacy: The developer does not operate an external account system or collect personal info

How to Play

Controls
- WASD or Arrow Keys: Move
- Mouse: Aim
- Hold Space: Pull nearby hostile projectiles into orbit
- Release Space: Return every captured projectile toward the cursor
- Esc: Pause
- Enter: Start a run from the main menu

Goal
Survive each wave by turning enemy fire back against the enemies. Clear the arena, choose one of three stacking upgrades, and continue for the highest possible score. A boss appears every five waves.

Important mechanics
- Capturing more bullets increases the power of your return, but also increases heat.
- Movement is slower while the magnetic field is active.
- Release while the heat bar is inside the highlighted band for a Perfect Release, brief slow motion, and increased return damage.
- Reaching maximum heat causes an overload, so do not hold the field too long.
- Chain kills, grazes, perfect releases, and large returns produce the best scores.

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