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Greedy Ghouls

Greedy Ghouls

by Xdragonx10

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Greedy Ghouls

Rating:
3.6
Released: February 15, 2012
Last updated: February 15, 2012
Developer: Xdragonx10

Tags for Greedy Ghouls

Description

Those ghouls are at it again! Defend yourself and your money tree while completing 30 tasks to succeed.

Developed by:
Christopher Gregorio

Additional Art by:
Jesse Turner
Michael Sung

Sponsored by:
Armorgames

How to Play

WASD to move
Mouse to aim and shoot
Q for quality change
M to mute/unmute
P to pause
E to access shop
(Pause Menu has a suicide button if needed)

Comments

0/1000
DrNugent avatar

DrNugent

Feb. 15, 2012

1103
31

Would be nice if you made enemy projectiles not black. You can't really see them among all of your bullets/explosion.

supershroom avatar

supershroom

Feb. 16, 2012

543
28

I don't feel like some of the gun upgrades are meaningful upgrades. Sure, they might do more damage overall, but the aiming for the shotgun and the grenade launcher change the game more than they contribute.

radar816 avatar

radar816

Feb. 16, 2012

526
28

It has promise, but I don't want to have to keep restarting from day one to complete the goals. I also want to be able to see the projectiles, so maybe a trichrome pallet. The screen is a bit too small/sprites too large, it's hard to maneuver around the enemies without getting hit. Also, the amount of money/cost of things are a bit off balance, since the turrets don't do much and rise in cost quickly.

aasoccer3 avatar

aasoccer3

Feb. 15, 2012

578
33

Pretty good game. One criticism I have though is that the leveling system needs work. There should be a way to progress through the different tasks fluidly instead of having to wait until all three are accomplished. Otherwise, it was pretty fun.

octogone avatar

octogone

Feb. 15, 2012

477
37

I'm not sure what you mean by 'finish first 3 levels no missing'. I did it without being hit, but that didn't work. Am I supposed to not miss a single shot in 3 levels? If so, I don't even want to TRY doing it!