Greedy Ghouls
by Xdragonx10
Greedy Ghouls
Tags for Greedy Ghouls
Description
Those ghouls are at it again! Defend yourself and your money tree while completing 30 tasks to succeed.
Developed by:
Christopher Gregorio
Additional Art by:
Jesse Turner
Michael Sung
Sponsored by:
Armorgames
How to Play
WASD to move
Mouse to aim and shoot
Q for quality change
M to mute/unmute
P to pause
E to access shop
(Pause Menu has a suicide button if needed)
Comments
DrNugent
Feb. 15, 2012
Would be nice if you made enemy projectiles not black. You can't really see them among all of your bullets/explosion.
supershroom
Feb. 16, 2012
I don't feel like some of the gun upgrades are meaningful upgrades. Sure, they might do more damage overall, but the aiming for the shotgun and the grenade launcher change the game more than they contribute.
radar816
Feb. 16, 2012
It has promise, but I don't want to have to keep restarting from day one to complete the goals. I also want to be able to see the projectiles, so maybe a trichrome pallet. The screen is a bit too small/sprites too large, it's hard to maneuver around the enemies without getting hit. Also, the amount of money/cost of things are a bit off balance, since the turrets don't do much and rise in cost quickly.
aasoccer3
Feb. 15, 2012
Pretty good game. One criticism I have though is that the leveling system needs work. There should be a way to progress through the different tasks fluidly instead of having to wait until all three are accomplished. Otherwise, it was pretty fun.
octogone
Feb. 15, 2012
I'm not sure what you mean by 'finish first 3 levels no missing'. I did it without being hit, but that didn't work. Am I supposed to not miss a single shot in 3 levels? If so, I don't even want to TRY doing it!