Evade
by marshmallowSage
Evade
Tags for Evade
Description
Dodge screen fulls of bullets, unlock different characters, and shoot down 11 different bosses.
How to Play
h1. Controls:
Mouse: Move
Left Click: Main Attack
Right Click: Alternate Attack
Space Bar: Bomb
h1. Rankings
0/4: lose on the first stage
1/4: defeat first stage
2/4: defeat second stage
3/4: defeat third stage
@*@: defeat all four stages
@**@: defeat all four stages with two health left
@***@: defeat all four stages with all three health left
S: defeat all four stages with three health left, and three bombs left
h1. Discord
https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fdiscord.gg%2Fq9h65kX
Developer Updates
Major Update
Easy Mode added
Easy mode has been added, drastically reducing the difficulty of all bosses. The first time you play since the update, you will be prompted to choose between easy mode and hard mode. After this point, it can be changed in the options menu.
Progress is now stored separately for easy and hard modes. All progress made before this update was in hard mode. Assists can be unlocked in either mode, and will carry over.
Small changes
> Barada clone now displays hitbox just like the player.
> Game now saves your choice of difficulty
> Game now saves your choice of volume
> Cygnus damage increased slightly
Comments
foryourlife
Jan. 22, 2018
The only thing I have left to do before getting S rating on all bosses is mastering Barada's last phase. The mirrored character should imo have a visible hitbox as well. Pretty cool game apart from that :)
Wow, that's impressive. Kongregate Achievements aren't working for me right now, so just send me an email with a screenshot at [email protected] if you want to win the contest.
Fuzzyfsh
Jan. 18, 2018
went to options and did not see a mute option? is cygnas supposed to be hard mode? cause his weapons are charged based, would be nice if he had a charge bar, but really those weapons are bad, I hope when other players get to make their own character, they get to define weapons and make good ones.
Well, not necessarily hard mode, but definitely different. If you wait for a full charge (glowing circle), the dps of his main attack is higher than the dps of Erland's main attack. I should definitely add a mute button though, I'll get that in soon. Thanks for the input.
vinton1640
Jan. 18, 2018
Can you define the hitbox? It's really distracting trying to navigate this huge character through the bullet storm. Cool so far, btw.
Hit box is exactly 1 pixel, I'll add that to the game soon.
brokeman11
Jan. 18, 2018
1. I may be in the minority here, but, would it be possible to clear the screen of enemy bullets when the bosses' hp hits 0? Some of these patterns are really tough to dodge while bullets from the previous wave are still on the screen. 2. Eirlys has a couple of patterns where she shoots white bullets - against that white background. I don't think you meant to do that (unless you did!) 3. FAVORITED! I will be coming back to this game
1. I will work on that. The game is supposed to be difficult, however you should never need to dodge two attack patterns at once. 2. I had a few friends test the game before posting, and that was the most contentious issue. Some said it was stupid and unfair, while others said that it just encouraged you to stay on the path where bullets are more visible. In the end, I decided to leave them white to make it unique, and because you don't unlock any bosses by defeating Eirlys. 3. Thanks! It really means a lot that you enjoyed it!
FelipeS1873
Jul. 27, 2023
discord link's broken